Beatmup
Beatmup::GL::ComputeProgram::Shader Class Reference
Inheritance diagram for Beatmup::GL::ComputeProgram::Shader:
Beatmup::GL::Shader

Public Member Functions

 Shader (const GraphicPipeline &gpu)
 
- Public Member Functions inherited from Beatmup::GL::Shader
 ~Shader ()
 

Friends

class ComputeProgram
 

Additional Inherited Members

- Protected Member Functions inherited from Beatmup::GL::Shader
 Shader (const GraphicPipeline &gpu, const uint32_t type)
 
handle_t getHandle () const
 
uint32_t getType () const
 
void compile (const GraphicPipeline &gpu, const char *source)
 

Detailed Description

Definition at line 33 of file compute_program.h.

Constructor & Destructor Documentation

◆ Shader()

ComputeProgram::Shader::Shader ( const GraphicPipeline gpu)

Definition at line 27 of file compute_program.cpp.

27 : GL::Shader(gpu, GL_COMPUTE_SHADER) {}
GLSL shader base class.
Definition: program.h:75

Friends And Related Function Documentation

◆ ComputeProgram

friend class ComputeProgram
friend

Definition at line 34 of file compute_program.h.


The documentation for this class was generated from the following files: