23 #include "../bitmap/abstract_bitmap.h"
Shader(const GraphicPipeline &gpu)
void make(const GraphicPipeline &gpu, const char *source)
ComputeProgram(const GraphicPipeline &gpu)
void link(const GraphicPipeline &gpu)
void dispatch(const GraphicPipeline &gpu, msize w, msize h, msize d) const
Internal low-level GPU control API.
uint32_t msize
memory size
jlong jstring jint jint jint jint w