Beatmup
compute_program.h
Go to the documentation of this file.
1 /*
2  Beatmup image and signal processing library
3  Copyright (C) 2019, lnstadrum
4 
5  This program is free software: you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation, either version 3 of the License, or
8  (at your option) any later version.
9 
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  GNU General Public License for more details.
14 
15  You should have received a copy of the GNU General Public License
16  along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18 
19 #pragma once
20 
21 #include "program.h"
22 #include "pipeline.h"
23 #include "../bitmap/abstract_bitmap.h"
24 
25 namespace Beatmup {
26  namespace GL {
27  /**
28  GLSL compute program.
29  The compute shader is managed inside the class.
30  */
32  private:
33  class Shader : public GL::Shader {
34  friend class ComputeProgram;
35  public:
36  Shader(const GraphicPipeline& gpu);
37  };
38 
40 
41  void link(const GraphicPipeline& gpu);
42  public:
43  ComputeProgram(const GraphicPipeline& gpu);
44  ComputeProgram(const GraphicPipeline& gpu, const char* source);
45 
46  void make(const GraphicPipeline& gpu, const char* source);
47  void make(const GraphicPipeline& gpu, const std::string& source);
48  void dispatch(const GraphicPipeline& gpu, msize w, msize h, msize d) const;
49  };
50  }
51 }
Basic GLSL program.
Definition: program.h:135
Shader(const GraphicPipeline &gpu)
GLSL compute program.
void make(const GraphicPipeline &gpu, const char *source)
ComputeProgram(const GraphicPipeline &gpu)
void link(const GraphicPipeline &gpu)
void dispatch(const GraphicPipeline &gpu, msize w, msize h, msize d) const
GLSL shader base class.
Definition: program.h:75
Internal low-level GPU control API.
Definition: pipeline.h:33
uint32_t msize
memory size
Definition: basic_types.h:30
jlong h
jlong jstring jint jint jint jint w