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Beatmup
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Low-level API providing access to GPU. More...
Classes | |
| class | GLException |
| GPU exception. More... | |
| class | Unsupported |
| Exception communicating the use of an unsupported feature on GPU. More... | |
| class | ComputeProgram |
| GLSL compute program. More... | |
| class | Float16 |
| 16 bit floating point representation. More... | |
| class | Vector |
| Real-valued vector usable by GPU. More... | |
| class | LinearMapping |
| Evaluates expression A*x + b = y for a matrix A and vectors x and b using GPU. More... | |
| class | Shader |
| GLSL shader base class. More... | |
| class | VertexShader |
| GLSL vertex shader. More... | |
| class | FragmentShader |
| GLSL fragment shader. More... | |
| class | AtomicCounter |
| class | AbstractProgram |
| Basic GLSL program. More... | |
| class | Program |
| Regular OpenGL program. More... | |
| class | RenderingProgram |
| GLSL program to render images Makes use of default vertex attributes to pass the texture coordinates and the image position to the GPU. More... | |
| class | ProgramBank |
| Stores linked GLSL programs and their associated fragment shader codes. More... | |
| class | RecycleBin |
| Stores references to GPU resources that will not be used anymore and needed to be recycled in a thread having access to the GPU. More... | |
| class | RenderingPrograms |
| Handles a collection of common rendering programs of predefined types and shared operations among these programs. More... | |
| class | StorageBuffer |
| class | StorageBufferFetcher |
| class | TextureHandler |
| class | VariablesBundle |
Typedefs | |
| typedef unsigned int | handle_t |
| A reference to a GPU resource. More... | |
Enumerations | |
| enum | Extensions { NONE = 0 , BEATMUP_DIALECT = 1 << 0 , EXTERNAL_TEXTURE = 1 << 1 } |
| Supported OpenGL estensions. More... | |
Functions | |
| Extensions | operator-= (Extensions &set, Extensions entry) |
| Extensions | operator+ (Extensions lhs, Extensions rhs) |
Variables | |
| const GLuint | BITMAP_PIXELFORMATS [] |
| Mapping of bitmap pixel formats to GL pixel formats. More... | |
| const GLuint | TEXTUREHANDLER_INTERNALFORMATS [] |
| const GLuint | BITMAP_INTERNALFORMATS [] |
| const GLuint | BITMAP_PIXELTYPES [] |
| Mapping of bitmap pixel formats to GL pixel types. More... | |
Low-level API providing access to GPU.
Used internally.
| typedef unsigned int Beatmup::GL::handle_t |
A reference to a GPU resource.
Definition at line 61 of file basic_types.h.
Supported OpenGL estensions.
Used to communicate to a shader/program specific extensions used in the GLSL code. This defines Beatmup GLSL dialect interpretation.
| Enumerator | |
|---|---|
| NONE | no extension |
| BEATMUP_DIALECT | pseudo-extension enabling Beatmup GLSL dialect |
| EXTERNAL_TEXTURE | GL_OES_EGL_image_external_essl3 if available or GL_OES_EGL_image_external. |
Definition at line 63 of file program.h.
| Extensions Beatmup::GL::operator-= | ( | Extensions & | set, |
| Extensions | entry | ||
| ) |
Definition at line 30 of file program.cpp.
| Extensions Beatmup::GL::operator+ | ( | Extensions | lhs, |
| Extensions | rhs | ||
| ) |
Definition at line 35 of file program.cpp.
| const GLuint Beatmup::GL::BITMAP_PIXELFORMATS[] |
| const GLuint Beatmup::GL::TEXTUREHANDLER_INTERNALFORMATS[] |
| const GLuint Beatmup::GL::BITMAP_INTERNALFORMATS[] |