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Z
_
__init__() (beatmup.AbstractBitmap method)
(beatmup.AbstractTask method)
(beatmup.AffineMapping method)
(beatmup.Bitmap method)
(beatmup.BitmapResampler method)
(beatmup.ChunkCollection method)
(beatmup.ChunkFile method)
(beatmup.Context method)
(beatmup.CustomPipeline method)
(beatmup.filters.ColorMatrix method)
(beatmup.filters.PixelwiseFilter method)
(beatmup.filters.Sepia method)
(beatmup.FloodFill method)
(beatmup.gl.TextureHandler method)
(beatmup.gl.VariablesBundle method)
(beatmup.ImageShader method)
(beatmup.IntegerContour2D method)
(beatmup.InternalBitmap method)
(beatmup.Metric method)
(beatmup.Multitask method)
(beatmup.nnets.AbstractOperation method)
(beatmup.nnets.ActivationFunction method)
(beatmup.nnets.Classifier method)
(beatmup.nnets.Conv2D method)
(beatmup.nnets.Dense method)
(beatmup.nnets.DeserializedModel method)
(beatmup.nnets.ImageSampler method)
(beatmup.nnets.InferenceTask method)
(beatmup.nnets.Model method)
(beatmup.nnets.Padding method)
(beatmup.nnets.Pooling2D method)
(beatmup.nnets.Softmax method)
(beatmup.PixelFormat method)
(beatmup.Scene method)
(beatmup.SceneRenderer method)
(beatmup.ShaderApplicator method)
(beatmup.WritableChunkCollection method)
A
abort_job() (beatmup.Context method)
AbstractBitmap (class in beatmup)
,
[1]
AbstractOperation (class in beatmup.nnets)
,
[1]
AbstractTask (class in beatmup)
,
[1]
ActivationFunction (class in beatmup.nnets)
,
[1]
add_connection() (beatmup.nnets.Model method)
add_operation() (beatmup.nnets.Model method)
add_output() (beatmup.nnets.Model method)
add_point() (beatmup.IntegerContour2D method)
add_sampler() (beatmup.ShaderApplicator method)
add_scene() (beatmup.Scene method)
add_task() (beatmup.CustomPipeline method)
AffineMapping (class in beatmup)
,
[1]
append() (beatmup.nnets.Model method)
apply_contrast() (beatmup.filters.ColorMatrix method)
B
background_color (beatmup.Scene.CustomMaskedBitmapLayer property)
background_image (beatmup.SceneRenderer property)
beatmup
module
beatmup.bitmaptools
module
beatmup.filters
module
beatmup.gl
module
beatmup.nnets
module
beatmup_keras
module
bitmap (beatmup.Scene.BitmapLayer property)
Bitmap (class in beatmup)
,
[1]
bitmap_mapping (beatmup.Scene.BitmapLayer property)
BitmapResampler (class in beatmup)
,
[1]
BitmapResampler.Mode (class in beatmup)
border_width (beatmup.Scene.ShapedBitmapLayer property)
brelu1() (in module beatmup_keras)
brelu6() (in module beatmup_keras)
busy() (beatmup.Context method)
C
call() (beatmup_keras.Shuffle method)
CannotExport
check() (beatmup.Context method)
chessboard() (in module beatmup.bitmaptools)
chunk_exists() (beatmup.ChunkCollection method)
chunk_size() (beatmup.ChunkCollection method)
ChunkCollection (class in beatmup)
,
[1]
ChunkFile (class in beatmup)
,
[1]
Classifier (class in beatmup.nnets)
,
[1]
clear() (beatmup.IntegerContour2D method)
clear_samplers() (beatmup.ShaderApplicator method)
close() (beatmup.ChunkCollection method)
ColorMatrix (class in beatmup.filters)
,
[1]
connect() (beatmup.nnets.InferenceTask method)
Context (class in beatmup)
,
[1]
Conv2D (class in beatmup.nnets)
,
[1]
corner_radius (beatmup.Scene.ShapedBitmapLayer property)
count_multiply_adds() (beatmup.nnets.Model method)
count_texel_fetches() (beatmup.nnets.Model method)
cubic_parameter (beatmup.BitmapResampler property)
CustomPipeline (class in beatmup)
,
[1]
CustomPipeline.TaskHolder (class in beatmup)
D
Dense (class in beatmup.nnets)
,
[1]
DeserializedModel (class in beatmup.nnets)
,
[1]
E
empty_gpu_recycle_bin() (beatmup.Context method)
export_model() (in module beatmup_keras)
F
FloodFill (class in beatmup)
,
[1]
FloodFill.BorderMorphology (class in beatmup)
G
get_bounds() (beatmup.FloodFill method)
get_child() (beatmup.Scene.Layer method)
get_config() (beatmup_keras.Shuffle method)
get_context() (beatmup.AbstractBitmap method)
get_contour() (beatmup.FloodFill method)
get_contour_count() (beatmup.FloodFill method)
get_depth() (beatmup.gl.TextureHandler method)
get_first_operation() (beatmup.nnets.Model method)
get_height() (beatmup.gl.TextureHandler method)
get_inverse() (beatmup.AffineMapping method)
get_last_operation() (beatmup.nnets.Model method)
get_layer() (beatmup.Scene method)
get_layer_count() (beatmup.Scene method)
get_layer_index() (beatmup.Scene method)
get_length() (beatmup.IntegerContour2D method)
get_matrix() (beatmup.AffineMapping method)
get_memory_size() (beatmup.AbstractBitmap method)
get_number_of_channels() (beatmup.gl.TextureHandler method)
get_output_data() (beatmup.nnets.Model method)
get_pixel_format() (beatmup.AbstractBitmap method)
get_point() (beatmup.IntegerContour2D method)
get_point_count() (beatmup.IntegerContour2D method)
get_position() (beatmup.AffineMapping method)
get_probabilities() (beatmup.nnets.Classifier method)
(beatmup.nnets.Softmax method)
get_repetition_policy() (beatmup.Multitask method)
get_result() (beatmup.Metric method)
get_run_time() (beatmup.CustomPipeline.TaskHolder method)
get_scene() (beatmup.Scene.SceneLayer method)
get_task() (beatmup.CustomPipeline method)
(beatmup.CustomPipeline.TaskHolder method)
get_task_count() (beatmup.CustomPipeline method)
get_task_index() (beatmup.CustomPipeline method)
get_type() (beatmup.Scene.Layer method)
get_width() (beatmup.gl.TextureHandler method)
I
ImageSampler (class in beatmup.nnets)
,
[1]
ImageShader (class in beatmup)
,
[1]
in_pixels (beatmup.Scene.ShapedBitmapLayer property)
InferenceTask (class in beatmup.nnets)
,
[1]
input (beatmup.BitmapResampler property)
(beatmup.filters.PixelwiseFilter property)
(beatmup.FloodFill property)
input_count (beatmup.nnets.AbstractOperation property)
input_rectangle (beatmup.BitmapResampler property)
insert_task() (beatmup.CustomPipeline method)
IntegerContour2D (class in beatmup)
,
[1]
InternalBitmap (class in beatmup)
,
[1]
invert() (beatmup.AffineMapping method)
(in module beatmup.bitmaptools)
is_gpu_queried() (beatmup.Context method)
is_gpu_ready() (beatmup.Context method)
is_point_inside() (beatmup.AffineMapping method)
L
limit_worker_count() (beatmup.Context method)
M
make_copy() (in module beatmup.bitmaptools)
make_opaque() (in module beatmup.bitmaptools)
mapping (beatmup.Scene.Layer property)
mask (beatmup.Scene.MaskedBitmapLayer property)
mask_mapping (beatmup.Scene.CustomMaskedBitmapLayer property)
max_allowed_worker_count() (beatmup.Context method)
measure() (beatmup.CustomPipeline method)
Metric (class in beatmup)
,
[1]
Metric.Norm (class in beatmup)
mode (beatmup.BitmapResampler property)
Model (class in beatmup.nnets)
,
[1]
modulation_color (beatmup.Scene.BitmapLayer property)
module
beatmup
beatmup.bitmaptools
beatmup.filters
beatmup.gl
beatmup.nnets
beatmup_keras
Multitask (class in beatmup)
,
[1]
Multitask.RepetitionPolicy (class in beatmup)
N
name (beatmup.BitmapResampler.Mode property)
(beatmup.FloodFill.BorderMorphology property)
(beatmup.Metric.Norm property)
(beatmup.Multitask.RepetitionPolicy property)
(beatmup.nnets.AbstractOperation property)
(beatmup.nnets.ActivationFunction property)
(beatmup.nnets.Padding property)
(beatmup.nnets.Pooling2D.Operator property)
(beatmup.PixelFormat property)
(beatmup.Scene.Layer.Type property)
(beatmup.SceneRenderer.OutputMapping property)
new_bitmap_layer() (beatmup.Scene method)
new_masked_bitmap_layer() (beatmup.Scene method)
new_shaded_bitmap_layer() (beatmup.Scene method)
new_shaped_bitmap_layer() (beatmup.Scene method)
noise() (in module beatmup.bitmaptools)
O
open() (beatmup.ChunkCollection method)
output (beatmup.BitmapResampler property)
(beatmup.filters.PixelwiseFilter property)
(beatmup.FloodFill property)
(beatmup.SceneRenderer property)
output_bitmap (beatmup.ShaderApplicator property)
output_count (beatmup.nnets.AbstractOperation property)
output_mapping (beatmup.SceneRenderer property)
output_pixels_fetching (beatmup.SceneRenderer property)
output_rectangle (beatmup.BitmapResampler property)
output_reference_width (beatmup.SceneRenderer property)
P
Padding (class in beatmup.nnets)
,
[1]
perform_task() (beatmup.Context method)
phantom (beatmup.Scene.Layer property)
pick_layer() (beatmup.SceneRenderer method)
PixelFormat (class in beatmup)
,
[1]
PixelwiseFilter (class in beatmup.filters)
,
[1]
Pooling2D (class in beatmup.nnets)
,
[1]
Pooling2D.Operator (class in beatmup.nnets)
psnr() (beatmup.Metric static method)
Q
query_gpu_info() (beatmup.Context method)
R
remove_sampler() (beatmup.ShaderApplicator method)
remove_task() (beatmup.CustomPipeline method)
repeat_task() (beatmup.Context method)
reset_output() (beatmup.SceneRenderer method)
rotate_degrees() (beatmup.AffineMapping method)
rotation (beatmup.nnets.ImageSampler property)
S
save() (beatmup.WritableChunkCollection method)
save_bmp() (beatmup.AbstractBitmap method)
say_hi() (in module beatmup)
scale() (beatmup.AffineMapping method)
scanline_search() (in module beatmup.bitmaptools)
scene (beatmup.SceneRenderer property)
Scene (class in beatmup)
,
[1]
Scene.BitmapLayer (class in beatmup)
Scene.CustomMaskedBitmapLayer (class in beatmup)
Scene.Layer (class in beatmup)
Scene.Layer.Type (class in beatmup)
Scene.MaskedBitmapLayer (class in beatmup)
Scene.SceneLayer (class in beatmup)
Scene.ShadedBitmapLayer (class in beatmup)
Scene.ShapedBitmapLayer (class in beatmup)
SceneRenderer (class in beatmup)
,
[1]
SceneRenderer.OutputMapping (class in beatmup)
Sepia (class in beatmup.filters)
,
[1]
serialize() (beatmup.nnets.Model method)
set_bitmaps() (beatmup.Metric method)
set_border_postprocessing() (beatmup.FloodFill method)
set_brightness() (beatmup.filters.ColorMatrix method)
set_center_position() (beatmup.AffineMapping method)
set_coefficients() (beatmup.filters.ColorMatrix method)
set_color_inversion() (beatmup.filters.ColorMatrix method)
set_compute_contours() (beatmup.FloodFill method)
set_float() (beatmup.gl.VariablesBundle method)
set_float_array() (beatmup.gl.VariablesBundle method)
set_float_matrix2() (beatmup.gl.VariablesBundle method)
set_float_matrix3() (beatmup.gl.VariablesBundle method)
set_float_matrix4() (beatmup.gl.VariablesBundle method)
set_hsv_correction() (beatmup.filters.ColorMatrix method)
set_integer() (beatmup.gl.VariablesBundle method)
set_mask_pos() (beatmup.FloodFill method)
set_norm() (beatmup.Metric method)
set_repetition_policy() (beatmup.Multitask method)
set_seeds() (beatmup.FloodFill method)
set_source_code() (beatmup.ImageShader method)
shader (beatmup.Scene.ShadedBitmapLayer property)
(beatmup.ShaderApplicator property)
ShaderApplicator (class in beatmup)
,
[1]
Shuffle (class in beatmup_keras)
sigmoid_like() (in module beatmup_keras)
size() (beatmup.ChunkCollection method)
slope_width (beatmup.Scene.ShapedBitmapLayer property)
Softmax (class in beatmup.nnets)
,
[1]
start() (beatmup.nnets.Classifier method)
submit_persistent_task() (beatmup.Context method)
submit_task() (beatmup.Context method)
T
test_point() (beatmup.Scene.Layer method)
TextureHandler (class in beatmup.gl)
,
[1]
tolerance (beatmup.FloodFill property)
translate() (beatmup.AffineMapping method)
U
use_bias (beatmup.nnets.Conv2D property)
V
VariablesBundle (class in beatmup.gl)
,
[1]
visible (beatmup.Scene.Layer property)
W
wait() (beatmup.Context method)
wait_for_job() (beatmup.Context method)
warm_up_gpu() (beatmup.Context method)
WritableChunkCollection (class in beatmup)
,
[1]
Z
zero() (beatmup.AbstractBitmap method)
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