beatmup.nnets.Pooling2D¶
- class beatmup.nnets.Pooling2D¶
2D pooling operation computed on GPU. Has a single input and a single output. Constraints:
Input and output are 3D tensors with values in [0, 1] range sampled over 8 bits.
Number of feature maps is a multiple of 4.
Pooling area is of square shape.
Strides are equal along X and Y.
Average pooling only accepts valid zero padding,
Raspberry Pi-related constraints:
Pi cannot sample more than 256 channels to compute a single output value. Actual practical limit is yet lower: pooling size may be limited by 10. When the limit is reached, Pi OpenGL driver reports an out of memory error (0x505).
- __init__(self: beatmup.nnets.Pooling2D, name: str, operator: beatmup.nnets.Pooling2D.Operator, size: int, stride: int = 0, padding: beatmup.nnets.Padding = <Padding.VALID: 1>) None ¶
Instantiates a 2D pooling operation.
- Parameters:
name – layer name.
op – pooling operator.
size – spatial pooling operational size.
stride – pooling stride; if 0, the size is used.
padding – zero padding applied to the input.
Methods
__init__
(self, name, operator, size, stride, ...)Instantiates a 2D pooling operation.
Attributes
AVERAGE
MAX
input_count
Number of operation inputs
name
Operation name
output_count
Number of operation outputs