beatmup.gl.TextureHandler¶
- class beatmup.gl.TextureHandler¶
A texture stored in GPU memory
- __init__(*args, **kwargs)¶
Methods
__init__
(*args, **kwargs)get_depth
(self)Returns depth of the texture in pixels
get_height
(self)Returns height of the texture in pixels
get_number_of_channels
(self)Returns number of channels containing in the texture
get_width
(self)Returns width of the texture in pixels