beatmup.gl.TextureHandler

class beatmup.gl.TextureHandler

A texture stored in GPU memory

__init__(*args, **kwargs)

Methods

__init__(*args, **kwargs)

get_depth(self)

Returns depth of the texture in pixels

get_height(self)

Returns height of the texture in pixels

get_number_of_channels(self)

Returns number of channels containing in the texture

get_width(self)

Returns width of the texture in pixels