beatmup.Scene

class beatmup.Scene

An ordered set of layers representing renderable content

__init__(self: beatmup.Scene) None

Methods

__init__(self)

add_scene(self, arg0)

Adds a subscene to the current scene.

get_layer(*args, **kwargs)

Overloaded function.

get_layer_count(self)

Returns total number of layers in the scene

get_layer_index(self, layer)

Retrieves layer index in the scene or -1 if not found

new_bitmap_layer(*args, **kwargs)

Overloaded function.

new_masked_bitmap_layer(*args, **kwargs)

Overloaded function.

new_shaded_bitmap_layer(*args, **kwargs)

Overloaded function.

new_shaped_bitmap_layer(*args, **kwargs)

Overloaded function.