|
Beatmup
|
16 bit floating point representation. More...
#include <float16.h>
Public Member Functions | |
| Float16 (float input) | |
| Encodes a given floating point value in 16 bit. More... | |
| Float16 (uint8_t frac, uint8_t exp) | |
| Constructs a Float16 number from the fractional part and the exponent values given explicitly. More... | |
| operator float () const | |
| Converts the encoded value to a floating-point value. More... | |
| uint8_t | getExp () const |
| Returns encoded exponent. More... | |
| uint8_t | getFrac () const |
| Returns encoded fractional part. More... | |
Static Public Member Functions | |
| static std::string | encodeGlsl (const std::string &name="encode") |
| Returns a GLSL code defining the encoding function from a high precision floating point value into a low precision vec2. More... | |
| static std::string | decodeGlsl (const std::string &name="decode") |
| Returns a GLSL code defining the decoding function from a low precision vec2 to a high precision floating point value. More... | |
Private Attributes | |
| uint8_t | frac |
| fractional part More... | |
| uint8_t | exp |
| exponent part More... | |
16 bit floating point representation.
The exponent and the signed fractional part are encoded to 8 bits each. x = frac * 2 ^ exp
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inlinestatic |
|
inlinestatic |