Beatmup
region_filling.h File Reference
#include "../bitmap/abstract_bitmap.h"
#include "../geometry.h"
#include <queue>
#include <mutex>

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Classes

class  Kernels::FillRegion< in_t, out_t >
 Region filling kernel implementing flood fill starting from a given seed. More...
 
class  Kernels::CircularDilatation< out_t >
 Circular dilatation kernel for flood fill contours postprocessing. More...
 
class  Kernels::CircularErosion< out_t >
 Circular erosion kernel for flood fill contours postprocessing. More...
 

Namespaces

 Kernels
 Operations kernels.