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Beatmup
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#include "../gpu/pipeline.h"#include "../gpu/program.h"#include "../context.h"#include <string>#include <map>Go to the source code of this file.
Classes | |
| class | Beatmup::GL::ProgramBank |
| Stores linked GLSL programs and their associated fragment shader codes. More... | |
| struct | Beatmup::GL::ProgramBank::ProgramHolder |
Namespaces | |
| Beatmup | |
| Beatmup::GL | |
| Low-level API providing access to GPU. | |