Beatmup
Beatmup::GraphicPipeline::Impl::VertexAttribBufferElement Struct Reference

Vertex attribute buffer entry: vertex coordinates (x,y) and texture coordinates (s,t) More...

Public Attributes

GLfloat x
 
GLfloat y
 
GLfloat s
 
GLfloat t
 

Detailed Description

Vertex attribute buffer entry: vertex coordinates (x,y) and texture coordinates (s,t)

Definition at line 64 of file pipeline.cpp.

Member Data Documentation

◆ x

GLfloat Beatmup::GraphicPipeline::Impl::VertexAttribBufferElement::x

Definition at line 65 of file pipeline.cpp.

◆ y

GLfloat Beatmup::GraphicPipeline::Impl::VertexAttribBufferElement::y

Definition at line 65 of file pipeline.cpp.

◆ s

GLfloat Beatmup::GraphicPipeline::Impl::VertexAttribBufferElement::s

Definition at line 65 of file pipeline.cpp.

◆ t

GLfloat Beatmup::GraphicPipeline::Impl::VertexAttribBufferElement::t

Definition at line 65 of file pipeline.cpp.


The documentation for this struct was generated from the following file: