Beatmup
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#include "../basic_types.h"
#include "../memory.h"
#include "../bitmap/internal_bitmap.h"
#include "../gpu/pipeline.h"
#include "../gpu/program.h"
#include "../gpu/texture_handler.h"
#include "../utils/fixed_point.h"
#include "../utils/string_utils.h"
#include <vector>
Go to the source code of this file.
Classes | |
class | Beatmup::NNets::Size |
Operation 3D input/output size. More... | |
class | Beatmup::NNets::Storage |
3D tensor stored in a set of textures. More... | |
struct | Beatmup::NNets::Storage::Texture |
class | Beatmup::NNets::Storage::InconsistentStorageState |
class | Beatmup::NNets::Storage::View |
Maps a 3D tensor onto a storage. More... | |
struct | Beatmup::NNets::Storage::View::Channel |
class | Beatmup::NNets::Storage::TextureHandler |
TextureHandler representation of a pack of 4 channels from a non-empty View. More... | |
class | Beatmup::NNets::Storage::Binder |
Binding of different input/output storages/texture handlers to a GLSL program. More... | |
class | Beatmup::NNets::Storage::Scanner |
Scans a storageview in RAM for further computations on CPU. More... | |
Namespaces | |
Beatmup | |
Beatmup::NNets | |
Neural nets inference on GPU using OpenGL. | |
std | |
Functions | |
Size::Padding | Beatmup::NNets::paddingFromString (const std::string &str) |
Returns a zero padding value from a string. More... | |
std::string | std::to_string (const Beatmup::NNets::Size::Padding &padding) |