Beatmup
sepia.h
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1 /*
2  Beatmup image and signal processing library
3  Copyright (C) 2020, lnstadrum
4 
5  This program is free software: you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation, either version 3 of the License, or
8  (at your option) any later version.
9 
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  GNU General Public License for more details.
14 
15  You should have received a copy of the GNU General Public License
16  along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18 
19 #pragma once
20 #include "pixelwise_filter.h"
21 
22 namespace Beatmup {
23  namespace Filters {
24 
25  /**
26  Sepia filter.
27  An example of PixelwiseFilter implementation.
28  */
29  class Sepia : public PixelwiseFilter {
30  protected:
31  virtual void apply(int x, int y, msize nPix, TaskThread& thread);
32  virtual std::string getGlslSourceCode() const;
33  };
34 
35  }
36 }
Base class for image filters processing a given bitmap in a pixelwise fashion.
Sepia filter.
Definition: sepia.h:29
virtual void apply(int x, int y, msize nPix, TaskThread &thread)
Applies filtering to given pixel data.
Definition: sepia.cpp:56
virtual std::string getGlslSourceCode() const
Provides GLSL source code of the filter.
Definition: sepia.cpp:61
Thread executing tasks.
Definition: parallelism.h:154
uint32_t msize
memory size
Definition: basic_types.h:30
jobject jlong jint jint y
jobject jlong jint x