Beatmup
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Low-level DRM/GBM primitives. More...
Classes | |
class | DRMError |
class | Device |
class | ModeResources |
class | ModeConnector |
class | ModeEncoder |
class | ModeCrtc |
class | GBMDevice |
class | GBMSurface |
Low-level DRM/GBM primitives.
This file is not expected to be included in the application code, and only used by the graphic pipeline to get access to the GPU. Following RAII paradigm and enabling move construction to free acquired resources in case of error and move them to persistent storages when everything is set up.