Beatmup
|
Color representation and conversion tools More...
Classes | |
struct | hsva_t |
HSVA quad (for hue, saturation, value and alpha) More... | |
class | Matrix |
RGBA color mapping. More... | |
Variables | |
static const color4i | WHITE = { 255, 255, 255, 255 } |
static const color4i | BLACK = { 0, 0, 0, 255 } |
static const color4i | DARK_SEA_GREEN1 = { 193, 255, 193, 255 } |
static const color4i | DARK_SEA_GREEN2 = { 180, 238, 180, 255 } |
static const color4i | FECAMP_SKY = { 100, 140, 189, 255 } |
static const color4i | TRANSPARENT_BLACK = { 0, 0, 0, 0 } |
static const color4i | ZERO = TRANSPARENT_BLACK |
static const color4f | TRANSPARENT_BLACK_F = { 0, 0, 0, 0 } |
static const color4f | ZERO_F = TRANSPARENT_BLACK_F |
Color representation and conversion tools
|
static |
Definition at line 26 of file constants.h.
|
static |
Definition at line 27 of file constants.h.
|
static |
Definition at line 28 of file constants.h.
|
static |
Definition at line 29 of file constants.h.
|
static |
Definition at line 30 of file constants.h.
|
static |
Definition at line 31 of file constants.h.
|
static |
Definition at line 32 of file constants.h.
|
static |
Definition at line 36 of file constants.h.
|
static |
Definition at line 37 of file constants.h.