Beatmup
Beatmup::Color Namespace Reference

Color representation and conversion tools More...

Classes

struct  hsva_t
 HSVA quad (for hue, saturation, value and alpha) More...
 
class  Matrix
 RGBA color mapping. More...
 

Variables

static const color4i WHITE = { 255, 255, 255, 255 }
 
static const color4i BLACK = { 0, 0, 0, 255 }
 
static const color4i DARK_SEA_GREEN1 = { 193, 255, 193, 255 }
 
static const color4i DARK_SEA_GREEN2 = { 180, 238, 180, 255 }
 
static const color4i FECAMP_SKY = { 100, 140, 189, 255 }
 
static const color4i TRANSPARENT_BLACK = { 0, 0, 0, 0 }
 
static const color4i ZERO = TRANSPARENT_BLACK
 
static const color4f TRANSPARENT_BLACK_F = { 0, 0, 0, 0 }
 
static const color4f ZERO_F = TRANSPARENT_BLACK_F
 

Detailed Description

Color representation and conversion tools

Variable Documentation

◆ WHITE

const color4i Beatmup::Color::WHITE = { 255, 255, 255, 255 }
static

Definition at line 26 of file constants.h.

◆ BLACK

const color4i Beatmup::Color::BLACK = { 0, 0, 0, 255 }
static

Definition at line 27 of file constants.h.

◆ DARK_SEA_GREEN1

const color4i Beatmup::Color::DARK_SEA_GREEN1 = { 193, 255, 193, 255 }
static

Definition at line 28 of file constants.h.

◆ DARK_SEA_GREEN2

const color4i Beatmup::Color::DARK_SEA_GREEN2 = { 180, 238, 180, 255 }
static

Definition at line 29 of file constants.h.

◆ FECAMP_SKY

const color4i Beatmup::Color::FECAMP_SKY = { 100, 140, 189, 255 }
static

Definition at line 30 of file constants.h.

◆ TRANSPARENT_BLACK

const color4i Beatmup::Color::TRANSPARENT_BLACK = { 0, 0, 0, 0 }
static

Definition at line 31 of file constants.h.

◆ ZERO

const color4i Beatmup::Color::ZERO = TRANSPARENT_BLACK
static

Definition at line 32 of file constants.h.

◆ TRANSPARENT_BLACK_F

const color4f Beatmup::Color::TRANSPARENT_BLACK_F = { 0, 0, 0, 0 }
static

Definition at line 36 of file constants.h.

◆ ZERO_F

const color4f Beatmup::Color::ZERO_F = TRANSPARENT_BLACK_F
static

Definition at line 37 of file constants.h.