Beatmup
fixed_point.h File Reference
#include "../basic_types.h"
#include <cstdint>
#include <limits>

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Classes

struct  Beatmup::Fixed< rtype, precision, optype >
 Fixed-point number. More...
 

Namespaces

 Beatmup
 

Typedefs

template<const int precision = 15>
using Beatmup::Fixed16 = Fixed< int16_t, precision, int32_t >
 Signed 16-bit fixed point With default precision represents [-1, 1) range. More...