Beatmup
cnn_interface.h
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1 /*
2  Beatmup image and signal processing library
3  Copyright (C) 2020, lnstadrum
4 
5  This program is free software: you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation, either version 3 of the License, or
8  (at your option) any later version.
9 
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  GNU General Public License for more details.
14 
15  You should have received a copy of the GNU General Public License
16  along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18 
19 #pragma once
20 #include "../internal_bitmap.h"
21 #include "../../shading/image_shader.h"
22 #include "../../gpu/pipeline.h"
23 
24 namespace Beatmup {
25 
26  /**
27  Interface of x2 image upsampling using a convolutional neural network on GPU.
28  */
30  public:
31  virtual ~X2UpsamplingNetwork() {};
32  virtual void process(GraphicPipeline& gpu, GL::TextureHandler& input, AbstractBitmap& output) = 0;
33  virtual bool usesEs31Backend() const = 0;
34  };
35 
36 }
A very basic class for any image.
Internal low-level GPU control API.
Definition: pipeline.h:33
Interface of x2 image upsampling using a convolutional neural network on GPU.
Definition: cnn_interface.h:29
virtual bool usesEs31Backend() const =0
virtual void process(GraphicPipeline &gpu, GL::TextureHandler &input, AbstractBitmap &output)=0