Beatmup
Beatmup::NNets::InferenceTask Member List

This is the complete list of members for Beatmup::NNets::InferenceTask, including all inherited members.

afterProcessing(ThreadIndex threadCount, GraphicPipeline *gpu, bool aborted) overrideBeatmup::NNets::InferenceTaskprivatevirtual
beforeProcessing(ThreadIndex threadCount, ProcessingTarget target, GraphicPipeline *gpu) overrideBeatmup::NNets::InferenceTaskprivatevirtual
BitmapContentLock(const BitmapContentLock &)=deleteBeatmup::BitmapContentLockprivate
BitmapContentLock()Beatmup::BitmapContentLockinlineprivate
bitmapsBeatmup::BitmapContentLockprivate
connect(AbstractBitmap &image, AbstractOperation &operation, int inputIndex=0)Beatmup::NNets::InferenceTask
connect(AbstractBitmap &image, const std::string &operation, int inputIndex=0)Beatmup::NNets::InferenceTaskinline
dataBeatmup::NNets::InferenceTaskprotected
getMaxThreads() const overrideBeatmup::NNets::InferenceTaskinlineprivatevirtual
getUsedDevices() constBeatmup::GpuTaskprivatevirtual
InferenceTask(Model &model, ChunkCollection &data)Beatmup::NNets::InferenceTaskinline
inputImagesBeatmup::NNets::InferenceTaskprivate
lock(GraphicPipeline *gpu, AbstractBitmap *input, AbstractBitmap *output)Beatmup::BitmapContentLockinlineprivate
lock(GraphicPipeline *gpu, ProcessingTarget target, AbstractBitmap *input, AbstractBitmap *output)Beatmup::BitmapContentLockinlineprivate
lock(GraphicPipeline *gpu, std::initializer_list< AbstractBitmap * > read, std::initializer_list< AbstractBitmap * > write)Beatmup::BitmapContentLockinlineprivate
modelBeatmup::NNets::InferenceTaskprotected
process(TaskThread &thread) overrideBeatmup::NNets::InferenceTaskprivatevirtual
processOnGPU(GraphicPipeline &gpu, TaskThread &thread) overrideBeatmup::NNets::InferenceTaskprivatevirtual
readLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target)Beatmup::BitmapContentLockprivate
TaskDeviceRequirement enum nameBeatmup::AbstractTask
unlock(AbstractBitmap *bitmap)Beatmup::BitmapContentLockprivate
unlock(AbstractBitmap *first, Args ... others)Beatmup::BitmapContentLockinlineprivate
unlockAll()Beatmup::BitmapContentLockprivate
validThreadCount(int number)Beatmup::AbstractTaskstatic
writeLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target)Beatmup::BitmapContentLockprivate
~BitmapContentLock()Beatmup::BitmapContentLockprivate
~Object()Beatmup::Objectinlinevirtual