Beatmup
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Public Types | |
typedef InternalBitmap * | Storage |
Public Member Functions | |
Layer (GL::RecycleBin &recycleBin, GraphicPipeline &gpu, Storage &outputStorage, const char *sourceCode) | |
void | process (Context &ctx, GraphicPipeline &gpu, GL::TextureHandler &input) |
void | process (Context &ctx, GraphicPipeline &gpu, Layer **inputs, int inputsCount) |
InternalBitmap & | getOutput () |
Private Attributes | |
ImageShader | shader |
Storage & | output |
GLES20X2UpsamplingNetwork::Layer::Layer | ( | GL::RecycleBin & | recycleBin, |
GraphicPipeline & | gpu, | ||
Storage & | outputStorage, | ||
const char * | sourceCode | ||
) |
Definition at line 29 of file cnn.cpp.
void GLES20X2UpsamplingNetwork::Layer::process | ( | Context & | ctx, |
GraphicPipeline & | gpu, | ||
GL::TextureHandler & | input | ||
) |
Definition at line 36 of file cnn.cpp.
void GLES20X2UpsamplingNetwork::Layer::process | ( | Context & | ctx, |
GraphicPipeline & | gpu, | ||
Layer ** | inputs, | ||
int | inputsCount | ||
) |
Definition at line 63 of file cnn.cpp.
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inline |
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private |
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private |