Beatmup
Beatmup::Audio::Signal::Pointer Class Reference

Implements a Sequence::Pointer for audio signals. More...

Inheritance diagram for Beatmup::Audio::Signal::Pointer:
Beatmup::Audio::Signal::Meter Beatmup::Audio::Signal::Reader Beatmup::Audio::Signal::Writer

Public Member Functions

 Pointer (Signal &signal, dtime time, bool writing)
 
virtual void releaseBuffer ()
 
unsigned char getChannelCount () const
 

Detailed Description

Implements a Sequence::Pointer for audio signals.

Definition at line 41 of file signal.h.

Constructor & Destructor Documentation

◆ Pointer()

Signal::Pointer::Pointer ( Signal signal,
dtime  time,
bool  writing 
)

Definition at line 143 of file signal.cpp.

143  : Sequence::Pointer(signal, time, writing)
144 {}
jlong jlong jint time

Member Function Documentation

◆ releaseBuffer()

void Signal::Pointer::releaseBuffer ( )
virtual

Definition at line 147 of file signal.cpp.

147  {
148 }

◆ getChannelCount()

unsigned char Signal::Pointer::getChannelCount ( ) const

Definition at line 151 of file signal.cpp.

151  {
152  return ((SignalFragment*)pointer.fragment)->getChannelCount();
153 }

The documentation for this class was generated from the following files: