Beatmup
abstract_bitmap.h File Reference
#include "content_lock.h"
#include "../basic_types.h"
#include "../geometry.h"
#include "../utils/image_resolution.h"
#include "../gpu/texture_handler.h"
#include "../exception.h"
#include <string>

Go to the source code of this file.

Classes

class  Beatmup::AbstractBitmap
 A very basic class for any image. More...
 
class  Beatmup::AbstractBitmap::ReadLock
 Locks a bitmap for reading on CPU. More...
 
class  Beatmup::AbstractBitmap::WriteLock< target >
 Makes a bitmap writable for a specific target device. More...
 

Namespaces

 Beatmup
 

Enumerations

enum  Beatmup::PixelFormat {
  Beatmup::SingleByte = 0 , Beatmup::TripleByte , Beatmup::QuadByte , Beatmup::SingleFloat ,
  Beatmup::TripleFloat , Beatmup::QuadFloat , Beatmup::BinaryMask , Beatmup::QuaternaryMask ,
  Beatmup::HexMask
}