Beatmup
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#include "content_lock.h"
#include "../basic_types.h"
#include "../geometry.h"
#include "../utils/image_resolution.h"
#include "../gpu/texture_handler.h"
#include "../exception.h"
#include <string>
Go to the source code of this file.
Classes | |
class | Beatmup::AbstractBitmap |
A very basic class for any image. More... | |
class | Beatmup::AbstractBitmap::ReadLock |
Locks a bitmap for reading on CPU. More... | |
class | Beatmup::AbstractBitmap::WriteLock< target > |
Makes a bitmap writable for a specific target device. More... | |
Namespaces | |
Beatmup | |
Enumerations | |
enum | Beatmup::PixelFormat { Beatmup::SingleByte = 0 , Beatmup::TripleByte , Beatmup::QuadByte , Beatmup::SingleFloat , Beatmup::TripleFloat , Beatmup::QuadFloat , Beatmup::BinaryMask , Beatmup::QuaternaryMask , Beatmup::HexMask } |