asTexture() const | Beatmup::Fixed< rtype, precision, optype > | inline |
clamp(const float val, const rtype min, const rtype max) | Beatmup::Fixed< rtype, precision, optype > | inlineprotectedstatic |
Fixed(const rtype value) | Beatmup::Fixed< rtype, precision, optype > | inlineprotected |
Fixed() | Beatmup::Fixed< rtype, precision, optype > | inline |
Fixed(const Fixed &another) | Beatmup::Fixed< rtype, precision, optype > | inline |
Fixed(float value) | Beatmup::Fixed< rtype, precision, optype > | inline |
fromFloat(const float val) | Beatmup::Fixed< rtype, precision, optype > | inlineprotectedstatic |
interpret(const underlying_type value) | Beatmup::Fixed< rtype, precision, optype > | inlinestatic |
max() | Beatmup::Fixed< rtype, precision, optype > | inlinestatic |
min() | Beatmup::Fixed< rtype, precision, optype > | inlinestatic |
operator float() const | Beatmup::Fixed< rtype, precision, optype > | inline |
operator*(const Fixed &another) const | Beatmup::Fixed< rtype, precision, optype > | inline |
operator+(const Fixed &another) const | Beatmup::Fixed< rtype, precision, optype > | inline |
operator-(const Fixed &another) const | Beatmup::Fixed< rtype, precision, optype > | inline |
operator/(const Fixed &another) const | Beatmup::Fixed< rtype, precision, optype > | inline |
operator=(const float value) | Beatmup::Fixed< rtype, precision, optype > | inline |
operator=(const rtype value) | Beatmup::Fixed< rtype, precision, optype > | inline |
underlying_type typedef | Beatmup::Fixed< rtype, precision, optype > | |
value | Beatmup::Fixed< rtype, precision, optype > | protected |