Beatmup
Beatmup::GL::LinearMapping::Matrix Member List

This is the complete list of members for Beatmup::GL::LinearMapping::Matrix, including all inherited members.

bind(GraphicPipeline &gpu, int textureUnit) constBeatmup::GL::LinearMapping::Matrix
formatBeatmup::GL::LinearMapping::Matrixprivate
getAspectRatio() constBeatmup::GL::TextureHandlerinline
getDepth() constBeatmup::GL::LinearMapping::Matrixinlinevirtual
getHeight() constBeatmup::GL::LinearMapping::Matrixinlinevirtual
getInvAspectRatio() constBeatmup::GL::TextureHandlerinline
getMatrixHeight() constBeatmup::GL::LinearMapping::Matrixinline
getMatrixWidth() constBeatmup::GL::LinearMapping::Matrixinline
getNumberOfChannels() constBeatmup::GL::TextureHandler
getOffset() constBeatmup::GL::LinearMapping::Matrixinline
getScale() constBeatmup::GL::LinearMapping::Matrixinline
getTextureFormat() constBeatmup::GL::LinearMapping::Matrixinlinevirtual
getWidth() constBeatmup::GL::LinearMapping::Matrixinlinevirtual
hasValidHandle() constBeatmup::GL::TextureHandlerinline
heightBeatmup::GL::LinearMapping::Matrixprivate
invalidate(RecycleBin &)Beatmup::GL::TextureHandlerprotected
isFloatingPoint() constBeatmup::GL::TextureHandlerinline
LinearMapping classBeatmup::GL::LinearMapping::Matrixfriend
mapOffsetBeatmup::GL::LinearMapping::Matrixprivate
mapScaleBeatmup::GL::LinearMapping::Matrixprivate
Matrix(GraphicPipeline &gpu, int width, int height, const bool floatingPoint)Beatmup::GL::LinearMapping::Matrix
Matrix(GraphicPipeline &gpu, int width, int height, const float *values, const bool floatingPoint)Beatmup::GL::LinearMapping::Matrix
OES_Ext enum valueBeatmup::GL::TextureHandler
prepare(GraphicPipeline &gpu, bool)Beatmup::GL::LinearMapping::Matrixprivate
Beatmup::GL::TextureHandler::prepare(GraphicPipeline &gpu)Beatmup::GL::TextureHandlerprotectedvirtual
RGBAx32f enum valueBeatmup::GL::TextureHandler
RGBAx8 enum valueBeatmup::GL::TextureHandler
RGBx32f enum valueBeatmup::GL::TextureHandler
RGBx8 enum valueBeatmup::GL::TextureHandler
Rx32f enum valueBeatmup::GL::TextureHandler
Rx8 enum valueBeatmup::GL::TextureHandler
texHeightBeatmup::GL::LinearMapping::Matrixprivate
TEXTURE_FORMAT_BYTES_PER_PIXELBeatmup::GL::TextureHandlerstatic
TextureFormat enum nameBeatmup::GL::TextureHandler
textureFormatToString(const TextureFormat &)Beatmup::GL::TextureHandlerstatic
textureHandleBeatmup::GL::TextureHandlerprotected
TextureHandler()Beatmup::GL::TextureHandlerprotected
texWidthBeatmup::GL::LinearMapping::Matrixprivate
widthBeatmup::GL::LinearMapping::Matrixprivate
~Object()Beatmup::Objectinlinevirtual
~TextureHandler()Beatmup::GL::TextureHandler