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Beatmup
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This is the complete list of members for Beatmup::TextureHandleFactory, including all inherited members.
| afterProcessing(ThreadIndex threadCount, GraphicPipeline *gpu, bool aborted) | Beatmup::AbstractTask | virtual |
| beforeProcessing(ThreadIndex threadCount, ProcessingTarget target, GraphicPipeline *gpu) | Beatmup::AbstractTask | virtual |
| ctx | Beatmup::TextureHandleFactory | private |
| getMaxThreads() const | Beatmup::AbstractTask | virtual |
| getUsedDevices() const | Beatmup::TextureHandleFactory | inlineprivatevirtual |
| makeHandle(Context &ctx) | Beatmup::TextureHandleFactory | inlinestatic |
| process(TaskThread &thread) | Beatmup::TextureHandleFactory | inlineprivatevirtual |
| processOnGPU(GraphicPipeline &gpu, TaskThread &) | Beatmup::TextureHandleFactory | inlineprivatevirtual |
| TaskDeviceRequirement enum name | Beatmup::AbstractTask | |
| textureHandle | Beatmup::TextureHandleFactory | private |
| TextureHandleFactory(Context &ctx) | Beatmup::TextureHandleFactory | inlineprivate |
| validThreadCount(int number) | Beatmup::AbstractTask | static |
| ~Object() | Beatmup::Object | inlinevirtual |