Beatmup
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This is the complete list of members for Beatmup::TextureHandleFactory, including all inherited members.
afterProcessing(ThreadIndex threadCount, GraphicPipeline *gpu, bool aborted) | Beatmup::AbstractTask | virtual |
beforeProcessing(ThreadIndex threadCount, ProcessingTarget target, GraphicPipeline *gpu) | Beatmup::AbstractTask | virtual |
ctx | Beatmup::TextureHandleFactory | private |
getMaxThreads() const | Beatmup::AbstractTask | virtual |
getUsedDevices() const | Beatmup::TextureHandleFactory | inlineprivatevirtual |
makeHandle(Context &ctx) | Beatmup::TextureHandleFactory | inlinestatic |
process(TaskThread &thread) | Beatmup::TextureHandleFactory | inlineprivatevirtual |
processOnGPU(GraphicPipeline &gpu, TaskThread &) | Beatmup::TextureHandleFactory | inlineprivatevirtual |
TaskDeviceRequirement enum name | Beatmup::AbstractTask | |
textureHandle | Beatmup::TextureHandleFactory | private |
TextureHandleFactory(Context &ctx) | Beatmup::TextureHandleFactory | inlineprivate |
validThreadCount(int number) | Beatmup::AbstractTask | static |
~Object() | Beatmup::Object | inlinevirtual |