Beatmup
Beatmup::Scene::SceneLayer Member List

This is the complete list of members for Beatmup::Scene::SceneLayer, including all inherited members.

castTo() constBeatmup::Scene::Layerinline
getChild(float x, float y, unsigned int recursionDepth=0) constBeatmup::Scene::SceneLayervirtual
getMapping()Beatmup::Scene::Layerinline
getMapping() constBeatmup::Scene::Layerinline
getName() constBeatmup::Scene::Layerinline
getScene() constBeatmup::Scene::SceneLayerinline
getType() constBeatmup::Scene::Layerinline
isPhantom() constBeatmup::Scene::Layerinline
isVisible() constBeatmup::Scene::Layerinline
Layer(const Layer &)=deleteBeatmup::Scene::Layerprivate
Layer(Type type)Beatmup::Scene::Layerprotected
mappingBeatmup::Scene::Layerprotected
nameBeatmup::Scene::Layerprivate
phantomBeatmup::Scene::Layerprotected
render(RenderingContext &context)Beatmup::Scene::Layerinlineprotectedvirtual
sceneBeatmup::Scene::SceneLayerprivate
Scene classBeatmup::Scene::SceneLayerfriend
SceneLayer(const Beatmup::Scene &scene)Beatmup::Scene::SceneLayerprivate
setMapping(const AffineMapping &mapping)Beatmup::Scene::Layerinline
setName(const char *name)Beatmup::Scene::Layerinline
setPhantom(bool phantom)Beatmup::Scene::Layerinline
setVisible(bool visible)Beatmup::Scene::Layerinline
testPoint(float x, float y) constBeatmup::Scene::SceneLayervirtual
typeBeatmup::Scene::Layerprivate
Type enum nameBeatmup::Scene::Layer
visibleBeatmup::Scene::Layerprotected
~Object()Beatmup::Objectinlinevirtual