This is the complete list of members for Beatmup::SceneRenderer, including all inherited members.
| afterProcessing(ThreadIndex threadCount, GraphicPipeline *gpu, bool aborted) | Beatmup::AbstractTask | virtual |
| background | Beatmup::SceneRenderer | private |
| beforeProcessing(ThreadIndex threadCount, ProcessingTarget target, GraphicPipeline *gpu) | Beatmup::SceneRenderer | protectedvirtual |
| cameraFrame | Beatmup::SceneRenderer | private |
| doRender(GraphicPipeline &gpu, TaskThread &thread) | Beatmup::SceneRenderer | private |
| eventListener | Beatmup::SceneRenderer | private |
| FIT_HEIGHT enum value | Beatmup::SceneRenderer | |
| FIT_WIDTH enum value | Beatmup::SceneRenderer | |
| FIT_WIDTH_TO_TOP enum value | Beatmup::SceneRenderer | |
| getBackgroundImage() const | Beatmup::SceneRenderer | inline |
| getMaxThreads() const | Beatmup::GpuTask | privatevirtual |
| getOutput() const | Beatmup::SceneRenderer | |
| getOutputMapping() const | Beatmup::SceneRenderer | |
| getOutputPixelsFetching() const | Beatmup::SceneRenderer | |
| getOutputReferenceWidth() const | Beatmup::SceneRenderer | |
| getScene() const | Beatmup::SceneRenderer | |
| getUsedDevices() const | Beatmup::GpuTask | privatevirtual |
| MAX_RECURSION_LEVEL | Beatmup::SceneRenderer | privatestatic |
| output | Beatmup::SceneRenderer | private |
| outputCoords | Beatmup::SceneRenderer | private |
| outputMapping | Beatmup::SceneRenderer | private |
| OutputMapping enum name | Beatmup::SceneRenderer | |
| outputPixelsFetching | Beatmup::SceneRenderer | private |
| pickLayer(float x, float y, bool inPixels) const | Beatmup::SceneRenderer | |
| process(TaskThread &thread) | Beatmup::SceneRenderer | protectedvirtual |
| processOnGPU(GraphicPipeline &gpu, TaskThread &thread) | Beatmup::SceneRenderer | protectedvirtual |
| referenceWidth | Beatmup::SceneRenderer | private |
| renderLayer(RenderingContext &context, TaskThread &thread, Scene::Layer &layer, const AffineMapping &base, unsigned int recursionLevel=0) | Beatmup::SceneRenderer | private |
| resetOutput() | Beatmup::SceneRenderer | |
| resolution | Beatmup::SceneRenderer | private |
| scene | Beatmup::SceneRenderer | private |
| SceneRenderer() | Beatmup::SceneRenderer | |
| setBackgroundImage(AbstractBitmap *) | Beatmup::SceneRenderer | |
| setOutput(AbstractBitmap *bitmap) | Beatmup::SceneRenderer | |
| setOutputMapping(const OutputMapping mapping) | Beatmup::SceneRenderer | |
| setOutputPixelsFetching(bool fetch) | Beatmup::SceneRenderer | |
| setOutputReferenceWidth(int newWidth) | Beatmup::SceneRenderer | |
| setRenderingEventListener(RenderingContext::EventListener *eventListener) | Beatmup::SceneRenderer | |
| setScene(Scene *scene) | Beatmup::SceneRenderer | |
| STRETCH enum value | Beatmup::SceneRenderer | |
| TaskDeviceRequirement enum name | Beatmup::AbstractTask | |
| validThreadCount(int number) | Beatmup::AbstractTask | static |
| ~Object() | Beatmup::Object | inlinevirtual |
| ~SceneRenderer() | Beatmup::SceneRenderer | |