This is the complete list of members for Beatmup::SceneRenderer, including all inherited members.
afterProcessing(ThreadIndex threadCount, GraphicPipeline *gpu, bool aborted) | Beatmup::AbstractTask | virtual |
background | Beatmup::SceneRenderer | private |
beforeProcessing(ThreadIndex threadCount, ProcessingTarget target, GraphicPipeline *gpu) | Beatmup::SceneRenderer | protectedvirtual |
cameraFrame | Beatmup::SceneRenderer | private |
doRender(GraphicPipeline &gpu, TaskThread &thread) | Beatmup::SceneRenderer | private |
eventListener | Beatmup::SceneRenderer | private |
FIT_HEIGHT enum value | Beatmup::SceneRenderer | |
FIT_WIDTH enum value | Beatmup::SceneRenderer | |
FIT_WIDTH_TO_TOP enum value | Beatmup::SceneRenderer | |
getBackgroundImage() const | Beatmup::SceneRenderer | inline |
getMaxThreads() const | Beatmup::GpuTask | privatevirtual |
getOutput() const | Beatmup::SceneRenderer | |
getOutputMapping() const | Beatmup::SceneRenderer | |
getOutputPixelsFetching() const | Beatmup::SceneRenderer | |
getOutputReferenceWidth() const | Beatmup::SceneRenderer | |
getScene() const | Beatmup::SceneRenderer | |
getUsedDevices() const | Beatmup::GpuTask | privatevirtual |
MAX_RECURSION_LEVEL | Beatmup::SceneRenderer | privatestatic |
output | Beatmup::SceneRenderer | private |
outputCoords | Beatmup::SceneRenderer | private |
outputMapping | Beatmup::SceneRenderer | private |
OutputMapping enum name | Beatmup::SceneRenderer | |
outputPixelsFetching | Beatmup::SceneRenderer | private |
pickLayer(float x, float y, bool inPixels) const | Beatmup::SceneRenderer | |
process(TaskThread &thread) | Beatmup::SceneRenderer | protectedvirtual |
processOnGPU(GraphicPipeline &gpu, TaskThread &thread) | Beatmup::SceneRenderer | protectedvirtual |
referenceWidth | Beatmup::SceneRenderer | private |
renderLayer(RenderingContext &context, TaskThread &thread, Scene::Layer &layer, const AffineMapping &base, unsigned int recursionLevel=0) | Beatmup::SceneRenderer | private |
resetOutput() | Beatmup::SceneRenderer | |
resolution | Beatmup::SceneRenderer | private |
scene | Beatmup::SceneRenderer | private |
SceneRenderer() | Beatmup::SceneRenderer | |
setBackgroundImage(AbstractBitmap *) | Beatmup::SceneRenderer | |
setOutput(AbstractBitmap *bitmap) | Beatmup::SceneRenderer | |
setOutputMapping(const OutputMapping mapping) | Beatmup::SceneRenderer | |
setOutputPixelsFetching(bool fetch) | Beatmup::SceneRenderer | |
setOutputReferenceWidth(int newWidth) | Beatmup::SceneRenderer | |
setRenderingEventListener(RenderingContext::EventListener *eventListener) | Beatmup::SceneRenderer | |
setScene(Scene *scene) | Beatmup::SceneRenderer | |
STRETCH enum value | Beatmup::SceneRenderer | |
TaskDeviceRequirement enum name | Beatmup::AbstractTask | |
validThreadCount(int number) | Beatmup::AbstractTask | static |
~Object() | Beatmup::Object | inlinevirtual |
~SceneRenderer() | Beatmup::SceneRenderer | |