Beatmup
Beatmup::Scene Member List

This is the complete list of members for Beatmup::Scene, including all inherited members.

accessBeatmup::LockableObjectprivate
addScene(const Scene &scene)Beatmup::Scene
attachLayer(Layer &layer)Beatmup::Scene
detachLayer(int index)Beatmup::Scene
getLayer(const char *name) constBeatmup::Scene
getLayer(int index) constBeatmup::Scene
getLayer(float x, float y, unsigned int recursionDepth=0) constBeatmup::Scene
getLayerCount() constBeatmup::Scene
getLayerIndex(const Layer &layer) constBeatmup::Scene
layersBeatmup::Sceneprivate
lock()Beatmup::LockableObjectinline
newBitmapLayer(const char *name)Beatmup::Scene
newBitmapLayer()Beatmup::Scene
newLayer(const char *name)Beatmup::Sceneinlineprivate
newMaskedBitmapLayer(const char *name)Beatmup::Scene
newMaskedBitmapLayer()Beatmup::Scene
newShadedBitmapLayer(const char *name)Beatmup::Scene
newShadedBitmapLayer()Beatmup::Scene
newShapedBitmapLayer(const char *name)Beatmup::Scene
newShapedBitmapLayer()Beatmup::Scene
resolveMapping(const Layer &layer, AffineMapping &mapping) constBeatmup::Scene
Scene()Beatmup::Scene
unlock()Beatmup::LockableObjectinline
~Object()Beatmup::Objectinlinevirtual
~Scene()Beatmup::Scene