bindMask(AbstractBitmap &mask) | Beatmup::RenderingContext | |
BitmapContentLock(const BitmapContentLock &)=delete | Beatmup::BitmapContentLock | private |
BitmapContentLock() | Beatmup::BitmapContentLock | inline |
bitmaps | Beatmup::BitmapContentLock | private |
blend() | Beatmup::RenderingContext | |
enableProgram(GL::RenderingPrograms::Operation operation) | Beatmup::RenderingContext | |
eventListener | Beatmup::RenderingContext | private |
getGpu() | Beatmup::RenderingContext | inline |
getMapping() const | Beatmup::RenderingContext | inline |
getOutputResolution() const | Beatmup::RenderingContext | inline |
getOutputWidth() const | Beatmup::RenderingContext | inline |
getProgram() | Beatmup::RenderingContext | |
gpu | Beatmup::RenderingContext | private |
isRenderingOnScreen() const | Beatmup::RenderingContext | inline |
lock(GraphicPipeline *gpu, AbstractBitmap *input, AbstractBitmap *output) | Beatmup::BitmapContentLock | inline |
lock(GraphicPipeline *gpu, ProcessingTarget target, AbstractBitmap *input, AbstractBitmap *output) | Beatmup::BitmapContentLock | inline |
lock(GraphicPipeline *gpu, std::initializer_list< AbstractBitmap * > read, std::initializer_list< AbstractBitmap * > write) | Beatmup::BitmapContentLock | inline |
lockBitmap(AbstractBitmap *bitmap) | Beatmup::RenderingContext | |
mapping | Beatmup::RenderingContext | private |
outputResolution | Beatmup::RenderingContext | private |
outputWidth | Beatmup::RenderingContext | private |
readLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target) | Beatmup::BitmapContentLock | |
RenderingContext(GraphicPipeline &gpu, EventListener *eventListener, const ImageResolution &outputResolution, const float refWidth, const bool renderingOnScreen) | Beatmup::RenderingContext | private |
renderingOnScreen | Beatmup::RenderingContext | private |
SceneRenderer class | Beatmup::RenderingContext | friend |
setMapping(const AffineMapping &mapping) | Beatmup::RenderingContext | inline |
unlock(AbstractBitmap *bitmap) | Beatmup::BitmapContentLock | |
unlock(AbstractBitmap *first, Args ... others) | Beatmup::BitmapContentLock | inline |
unlockAll() | Beatmup::BitmapContentLock | |
unlockBitmap(AbstractBitmap *bitmap) | Beatmup::RenderingContext | |
writeLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target) | Beatmup::BitmapContentLock | |
~BitmapContentLock() | Beatmup::BitmapContentLock | |