Beatmup
Beatmup::NNets::Softmax Member List

This is the complete list of members for Beatmup::NNets::Softmax, including all inherited members.

AbstractOperation(const AbstractOperation &)=deleteBeatmup::NNets::AbstractOperationprivate
AbstractOperation(const std::string &name)Beatmup::NNets::AbstractOperationinlineprotected
acceptsStorageInput(int index=0) constBeatmup::NNets::Softmaxinlinevirtual
acceptsStorageOutput(int index=0) constBeatmup::NNets::AbstractOperationinlinevirtual
acceptsTextureInput(int index=0) constBeatmup::NNets::AbstractOperationinlinevirtual
acceptsTextureOutput(int index=0) constBeatmup::NNets::AbstractOperationinlinevirtual
acceptsVectorInput(int index=0) constBeatmup::NNets::Softmaxinlinevirtual
acceptsVectorOutput(int index=0) constBeatmup::NNets::AbstractOperationinlinevirtual
afterExecute(const int threadCount)Beatmup::NNets::Softmaxprivatevirtual
beforeExecute(GraphicPipeline &gpu, const int threadCount)Beatmup::NNets::Softmaxprivatevirtual
countMultiplyAdds() constBeatmup::NNets::AbstractOperationinlinevirtual
countTexelFetches() constBeatmup::NNets::AbstractOperationinlinevirtual
CpuOperation(const std::string &name)Beatmup::NNets::CpuOperationinlineprotected
disconnect()Beatmup::NNets::Softmaxvirtual
execute(const int sliceStart, const int sliceStop, const int threadIdx, const int threadCount)Beatmup::NNets::Softmaxprivatevirtual
Beatmup::NNets::CpuOperation::execute(TaskThread &thread, GraphicPipeline &gpu)Beatmup::NNets::CpuOperationprotectedvirtual
Beatmup::NNets::CpuOperation::execute(TaskThread &thread)Beatmup::NNets::CpuOperationprotectedvirtual
getAmountOfWork() constBeatmup::NNets::Softmaxprivatevirtual
getInputCount() constBeatmup::NNets::Softmaxinlinevirtual
getInputPadding(int index=0) constBeatmup::NNets::AbstractOperationinlineprotectedvirtual
getName() constBeatmup::NNets::AbstractOperationinline
getOutput(int index=0)Beatmup::NNets::AbstractOperationvirtual
getOutput(GL::Vector *&vector, int index=0)Beatmup::NNets::AbstractOperationvirtual
getOutput(GL::TextureHandler *&vector, int index=0)Beatmup::NNets::AbstractOperationvirtual
getOutputCount() constBeatmup::NNets::Softmaxinlinevirtual
getOutputSize(int outputIndex=0) constBeatmup::NNets::AbstractOperationvirtual
getProbabilities() constBeatmup::NNets::Softmaxinline
getSampledChannels(int index, int &min, int &max) constBeatmup::NNets::CpuOperationinlineprotectedvirtual
initDeserializer()Beatmup::NNets::Softmaxstatic
inputVectorBeatmup::NNets::Softmaxprivate
inputViewBeatmup::NNets::Softmaxprivate
nameBeatmup::NNets::AbstractOperationprivate
outputBeatmup::NNets::Softmaxprivate
partialSumsBeatmup::NNets::Softmaxprivate
prepare(GraphicPipeline &gpu, ChunkCollection &data, GL::ProgramBank &bank)Beatmup::NNets::CpuOperationinlineprotectedvirtual
serialize() constBeatmup::NNets::Softmaxvirtual
setInput(Storage::View &&view, int index=0)Beatmup::NNets::Softmaxvirtual
setInput(GL::Vector &vector, int index=0)Beatmup::NNets::Softmaxvirtual
Beatmup::NNets::CpuOperation::setInput(GL::TextureHandler &image, int index=0)Beatmup::NNets::AbstractOperationvirtual
setOutput(Storage::View &&storage, int index=0)Beatmup::NNets::AbstractOperationvirtual
setOutput(GL::Vector &vector, int index=0)Beatmup::NNets::AbstractOperationvirtual
setOutput(GL::TextureHandler &image, int index=0)Beatmup::NNets::AbstractOperationvirtual
Softmax(const std::string &name="Softmax")Beatmup::NNets::Softmax
usesGpu() constBeatmup::NNets::CpuOperationinlinevirtual
~AbstractOperation()Beatmup::NNets::AbstractOperationinlinevirtual