Beatmup
Beatmup::NNets::ImageSampler Member List

This is the complete list of members for Beatmup::NNets::ImageSampler, including all inherited members.

AbstractOperation(const AbstractOperation &)=deleteBeatmup::NNets::AbstractOperationprivate
AbstractOperation(const std::string &name)Beatmup::NNets::AbstractOperationinlineprotected
acceptsStorageInput(int index=0) constBeatmup::NNets::AbstractOperationinlinevirtual
acceptsStorageOutput(int index=0) constBeatmup::NNets::AbstractOperationinlinevirtual
acceptsTextureInput(int index=0) constBeatmup::NNets::ImageSamplerinlinevirtual
acceptsTextureOutput(int index=0) constBeatmup::NNets::ImageSamplerinlinevirtual
acceptsVectorInput(int index=0) constBeatmup::NNets::AbstractOperationinlinevirtual
acceptsVectorOutput(int index=0) constBeatmup::NNets::AbstractOperationinlinevirtual
centerCropBeatmup::NNets::ImageSamplerprivate
countMultiplyAdds() constBeatmup::NNets::AbstractOperationinlinevirtual
countTexelFetches() constBeatmup::NNets::ImageSamplervirtual
disconnect()Beatmup::NNets::ImageSamplervirtual
execute(TaskThread &thread, GraphicPipeline &gpu)Beatmup::NNets::ImageSamplerprivatevirtual
Beatmup::NNets::AbstractOperation::execute(TaskThread &thread)Beatmup::NNets::AbstractOperationinlineprotectedvirtual
getCenterCrop() constBeatmup::NNets::ImageSamplerinline
getInputCount() constBeatmup::NNets::ImageSamplerinlinevirtual
getInputPadding(int index=0) constBeatmup::NNets::ImageSamplerinlineprivatevirtual
getLinearInterpolation() constBeatmup::NNets::ImageSamplerinline
getName() constBeatmup::NNets::AbstractOperationinline
getOutput(GL::TextureHandler *&texture, int index=0)Beatmup::NNets::ImageSamplervirtual
Beatmup::NNets::AbstractOperation::getOutput(int index=0)Beatmup::NNets::AbstractOperationvirtual
Beatmup::NNets::AbstractOperation::getOutput(GL::Vector *&vector, int index=0)Beatmup::NNets::AbstractOperationvirtual
getOutputCount() constBeatmup::NNets::ImageSamplerinlinevirtual
getOutputSize(int outputIndex=0) constBeatmup::NNets::ImageSamplerinlinevirtual
getRotation() constBeatmup::NNets::ImageSamplerinline
getSampledChannels(int index, int &min, int &max) constBeatmup::NNets::ImageSamplerinlineprivatevirtual
ImageSampler(const std::string &name, const IntPoint &size, bool centerCrop=true, bool linearInterp=true)Beatmup::NNets::ImageSampler
initDeserializer()Beatmup::NNets::ImageSamplerstatic
inputBeatmup::NNets::ImageSamplerprivate
linearInterpolationBeatmup::NNets::ImageSamplerprivate
nameBeatmup::NNets::AbstractOperationprivate
outputBeatmup::NNets::ImageSamplerprivate
prepare(GraphicPipeline &gpu, ChunkCollection &data, GL::ProgramBank &bank)Beatmup::NNets::ImageSamplerprivatevirtual
programBeatmup::NNets::ImageSamplerprivate
rotationBeatmup::NNets::ImageSamplerprivate
serialize() constBeatmup::NNets::ImageSamplervirtual
setCenterCrop(bool enable)Beatmup::NNets::ImageSamplerinline
setInput(GL::TextureHandler &texture, int inputIndex=0)Beatmup::NNets::ImageSamplervirtual
Beatmup::NNets::AbstractOperation::setInput(Storage::View &&storage, int index=0)Beatmup::NNets::AbstractOperationvirtual
Beatmup::NNets::AbstractOperation::setInput(GL::Vector &vector, int index=0)Beatmup::NNets::AbstractOperationvirtual
setLinearInterpolation(bool enable)Beatmup::NNets::ImageSamplerinline
setOutput(GL::TextureHandler &texture, int outputIndex=0)Beatmup::NNets::ImageSamplervirtual
Beatmup::NNets::AbstractOperation::setOutput(Storage::View &&storage, int index=0)Beatmup::NNets::AbstractOperationvirtual
Beatmup::NNets::AbstractOperation::setOutput(GL::Vector &vector, int index=0)Beatmup::NNets::AbstractOperationvirtual
setRotation(int quarterTurns)Beatmup::NNets::ImageSamplerinline
sizeBeatmup::NNets::ImageSamplerprivate
usesGpu() constBeatmup::NNets::AbstractOperationinlinevirtual
~AbstractOperation()Beatmup::NNets::AbstractOperationinlinevirtual