| AbstractOperation(const AbstractOperation &)=delete | Beatmup::NNets::AbstractOperation | private |
| AbstractOperation(const std::string &name) | Beatmup::NNets::AbstractOperation | inlineprotected |
| acceptsStorageInput(int index=0) const | Beatmup::NNets::AbstractOperation | inlinevirtual |
| acceptsStorageOutput(int index=0) const | Beatmup::NNets::AbstractOperation | inlinevirtual |
| acceptsTextureInput(int index=0) const | Beatmup::NNets::AbstractOperation | inlinevirtual |
| acceptsTextureOutput(int index=0) const | Beatmup::NNets::AbstractOperation | inlinevirtual |
| acceptsVectorInput(int index=0) const | Beatmup::NNets::AbstractOperation | inlinevirtual |
| acceptsVectorOutput(int index=0) const | Beatmup::NNets::AbstractOperation | inlinevirtual |
| afterExecute(const int threadCount) | Beatmup::NNets::CpuOperation | inlineprotectedvirtual |
| beforeExecute(GraphicPipeline &gpu, const int threadCount) | Beatmup::NNets::CpuOperation | inlineprotectedvirtual |
| countMultiplyAdds() const | Beatmup::NNets::AbstractOperation | inlinevirtual |
| countTexelFetches() const | Beatmup::NNets::AbstractOperation | inlinevirtual |
| CpuOperation(const std::string &name) | Beatmup::NNets::CpuOperation | inlineprotected |
| disconnect()=0 | Beatmup::NNets::AbstractOperation | pure virtual |
| execute(TaskThread &thread, GraphicPipeline &gpu) | Beatmup::NNets::CpuOperation | protectedvirtual |
| execute(TaskThread &thread) | Beatmup::NNets::CpuOperation | protectedvirtual |
| execute(const int sliceStart, const int sliceStop, const int threadIdx, const int threadCount)=0 | Beatmup::NNets::CpuOperation | protectedpure virtual |
| getAmountOfWork() const =0 | Beatmup::NNets::CpuOperation | protectedpure virtual |
| getInputCount() const | Beatmup::NNets::AbstractOperation | inlinevirtual |
| getInputPadding(int index=0) const | Beatmup::NNets::AbstractOperation | inlineprotectedvirtual |
| getName() const | Beatmup::NNets::AbstractOperation | inline |
| getOutput(int index=0) | Beatmup::NNets::AbstractOperation | virtual |
| getOutput(GL::Vector *&vector, int index=0) | Beatmup::NNets::AbstractOperation | virtual |
| getOutput(GL::TextureHandler *&vector, int index=0) | Beatmup::NNets::AbstractOperation | virtual |
| getOutputCount() const | Beatmup::NNets::AbstractOperation | inlinevirtual |
| getOutputSize(int outputIndex=0) const | Beatmup::NNets::AbstractOperation | virtual |
| getSampledChannels(int index, int &min, int &max) const | Beatmup::NNets::CpuOperation | inlineprotectedvirtual |
| name | Beatmup::NNets::AbstractOperation | private |
| prepare(GraphicPipeline &gpu, ChunkCollection &data, GL::ProgramBank &bank) | Beatmup::NNets::CpuOperation | inlineprotectedvirtual |
| serialize() const =0 | Beatmup::NNets::AbstractOperation | pure virtual |
| setInput(Storage::View &&storage, int index=0) | Beatmup::NNets::AbstractOperation | virtual |
| setInput(GL::Vector &vector, int index=0) | Beatmup::NNets::AbstractOperation | virtual |
| setInput(GL::TextureHandler &image, int index=0) | Beatmup::NNets::AbstractOperation | virtual |
| setOutput(Storage::View &&storage, int index=0) | Beatmup::NNets::AbstractOperation | virtual |
| setOutput(GL::Vector &vector, int index=0) | Beatmup::NNets::AbstractOperation | virtual |
| setOutput(GL::TextureHandler &image, int index=0) | Beatmup::NNets::AbstractOperation | virtual |
| usesGpu() const | Beatmup::NNets::CpuOperation | inlinevirtual |
| ~AbstractOperation() | Beatmup::NNets::AbstractOperation | inlinevirtual |