Beatmup
Beatmup::InternalBitmap Member List

This is the complete list of members for Beatmup::InternalBitmap, including all inherited members.

AbstractBitmap(const AbstractBitmap &that)=deleteBeatmup::AbstractBitmapprivate
AbstractBitmap(Context &ctx)Beatmup::AbstractBitmapprotected
BITS_PER_PIXELBeatmup::AbstractBitmapstatic
CHANNELS_PER_PIXELBeatmup::AbstractBitmapstatic
ctxBeatmup::AbstractBitmapprotected
getAspectRatio() constBeatmup::GL::TextureHandlerinline
getBitsPerPixel() constBeatmup::AbstractBitmap
getContext() constBeatmup::AbstractBitmap
getData(int x, int y) constBeatmup::InternalBitmapvirtual
getData(int x, int y)Beatmup::InternalBitmapvirtual
getDepth() constBeatmup::AbstractBitmapinlinevirtual
getHeight() constBeatmup::InternalBitmapvirtual
getInvAspectRatio() constBeatmup::GL::TextureHandlerinline
getMemorySize() constBeatmup::InternalBitmapvirtual
getNumberOfChannels() constBeatmup::AbstractBitmap
getPixelFormat() constBeatmup::InternalBitmapvirtual
getPixelInt(int x, int y, int cha=0) constBeatmup::AbstractBitmap
getSize() constBeatmup::AbstractBitmapinline
getTextureFormat() constBeatmup::AbstractBitmapvirtual
getWidth() constBeatmup::InternalBitmapvirtual
hasValidHandle() constBeatmup::GL::TextureHandlerinline
heightBeatmup::InternalBitmapprivate
InternalBitmap(Context &ctx, PixelFormat pixelFormat, int width, int height, bool allocate=true)Beatmup::InternalBitmap
InternalBitmap(Context &ctx, const char *bmpFilename)Beatmup::InternalBitmap
invalidate(RecycleBin &)Beatmup::GL::TextureHandlerprotected
isDirty() constBeatmup::AbstractBitmap
isFloat() constBeatmup::AbstractBitmap
isFloat(PixelFormat pixelFormat)Beatmup::AbstractBitmapstatic
isFloatingPoint() constBeatmup::GL::TextureHandlerinline
isInteger() constBeatmup::AbstractBitmap
isInteger(PixelFormat pixelFormat)Beatmup::AbstractBitmapstatic
isMask() constBeatmup::AbstractBitmap
isMask(PixelFormat pixelFormat)Beatmup::AbstractBitmapstatic
isUpToDate(ProcessingTarget) constBeatmup::AbstractBitmap
lockPixelData()Beatmup::InternalBitmapprivatevirtual
memoryBeatmup::InternalBitmapprivate
NUM_PIXEL_FORMATSBeatmup::AbstractBitmapstatic
OES_Ext enum valueBeatmup::GL::TextureHandler
PIXEL_FORMAT_NAMESBeatmup::AbstractBitmapstatic
pixelFormatBeatmup::InternalBitmapprivate
prepare(GraphicPipeline &gpu)Beatmup::AbstractBitmapprotectedvirtual
reshape(int width, int height)Beatmup::InternalBitmap
RGBAx32f enum valueBeatmup::GL::TextureHandler
RGBAx8 enum valueBeatmup::GL::TextureHandler
RGBx32f enum valueBeatmup::GL::TextureHandler
RGBx8 enum valueBeatmup::GL::TextureHandler
Rx32f enum valueBeatmup::GL::TextureHandler
Rx8 enum valueBeatmup::GL::TextureHandler
saveBmp(const char *filename)Beatmup::AbstractBitmap
TEXTURE_FORMAT_BYTES_PER_PIXELBeatmup::GL::TextureHandlerstatic
TextureFormat enum nameBeatmup::GL::TextureHandler
textureFormatToString(const TextureFormat &)Beatmup::GL::TextureHandlerstatic
textureHandleBeatmup::GL::TextureHandlerprotected
TextureHandler()Beatmup::GL::TextureHandlerprotected
toString() constBeatmup::AbstractBitmap
unlockPixelData()Beatmup::InternalBitmapinlineprivatevirtual
upToDateBeatmup::AbstractBitmapprotected
widthBeatmup::InternalBitmapprivate
zero()Beatmup::AbstractBitmap
~AbstractBitmap()Beatmup::AbstractBitmap
~Object()Beatmup::Objectinlinevirtual
~TextureHandler()Beatmup::GL::TextureHandler