AbstractBitmap(const AbstractBitmap &that)=delete | Beatmup::AbstractBitmap | private |
AbstractBitmap(Context &ctx) | Beatmup::AbstractBitmap | protected |
BITS_PER_PIXEL | Beatmup::AbstractBitmap | static |
CHANNELS_PER_PIXEL | Beatmup::AbstractBitmap | static |
ctx | Beatmup::AbstractBitmap | protected |
getAspectRatio() const | Beatmup::GL::TextureHandler | inline |
getBitsPerPixel() const | Beatmup::AbstractBitmap | |
getContext() const | Beatmup::AbstractBitmap | |
getData(int x, int y) const | Beatmup::InternalBitmap | virtual |
getData(int x, int y) | Beatmup::InternalBitmap | virtual |
getDepth() const | Beatmup::AbstractBitmap | inlinevirtual |
getHeight() const | Beatmup::InternalBitmap | virtual |
getInvAspectRatio() const | Beatmup::GL::TextureHandler | inline |
getMemorySize() const | Beatmup::InternalBitmap | virtual |
getNumberOfChannels() const | Beatmup::AbstractBitmap | |
getPixelFormat() const | Beatmup::InternalBitmap | virtual |
getPixelInt(int x, int y, int cha=0) const | Beatmup::AbstractBitmap | |
getSize() const | Beatmup::AbstractBitmap | inline |
getTextureFormat() const | Beatmup::AbstractBitmap | virtual |
getWidth() const | Beatmup::InternalBitmap | virtual |
hasValidHandle() const | Beatmup::GL::TextureHandler | inline |
height | Beatmup::InternalBitmap | private |
InternalBitmap(Context &ctx, PixelFormat pixelFormat, int width, int height, bool allocate=true) | Beatmup::InternalBitmap | |
InternalBitmap(Context &ctx, const char *bmpFilename) | Beatmup::InternalBitmap | |
invalidate(RecycleBin &) | Beatmup::GL::TextureHandler | protected |
isDirty() const | Beatmup::AbstractBitmap | |
isFloat() const | Beatmup::AbstractBitmap | |
isFloat(PixelFormat pixelFormat) | Beatmup::AbstractBitmap | static |
isFloatingPoint() const | Beatmup::GL::TextureHandler | inline |
isInteger() const | Beatmup::AbstractBitmap | |
isInteger(PixelFormat pixelFormat) | Beatmup::AbstractBitmap | static |
isMask() const | Beatmup::AbstractBitmap | |
isMask(PixelFormat pixelFormat) | Beatmup::AbstractBitmap | static |
isUpToDate(ProcessingTarget) const | Beatmup::AbstractBitmap | |
lockPixelData() | Beatmup::InternalBitmap | privatevirtual |
memory | Beatmup::InternalBitmap | private |
NUM_PIXEL_FORMATS | Beatmup::AbstractBitmap | static |
OES_Ext enum value | Beatmup::GL::TextureHandler | |
PIXEL_FORMAT_NAMES | Beatmup::AbstractBitmap | static |
pixelFormat | Beatmup::InternalBitmap | private |
prepare(GraphicPipeline &gpu) | Beatmup::AbstractBitmap | protectedvirtual |
reshape(int width, int height) | Beatmup::InternalBitmap | |
RGBAx32f enum value | Beatmup::GL::TextureHandler | |
RGBAx8 enum value | Beatmup::GL::TextureHandler | |
RGBx32f enum value | Beatmup::GL::TextureHandler | |
RGBx8 enum value | Beatmup::GL::TextureHandler | |
Rx32f enum value | Beatmup::GL::TextureHandler | |
Rx8 enum value | Beatmup::GL::TextureHandler | |
saveBmp(const char *filename) | Beatmup::AbstractBitmap | |
TEXTURE_FORMAT_BYTES_PER_PIXEL | Beatmup::GL::TextureHandler | static |
TextureFormat enum name | Beatmup::GL::TextureHandler | |
textureFormatToString(const TextureFormat &) | Beatmup::GL::TextureHandler | static |
textureHandle | Beatmup::GL::TextureHandler | protected |
TextureHandler() | Beatmup::GL::TextureHandler | protected |
toString() const | Beatmup::AbstractBitmap | |
unlockPixelData() | Beatmup::InternalBitmap | inlineprivatevirtual |
upToDate | Beatmup::AbstractBitmap | protected |
width | Beatmup::InternalBitmap | private |
zero() | Beatmup::AbstractBitmap | |
~AbstractBitmap() | Beatmup::AbstractBitmap | |
~Object() | Beatmup::Object | inlinevirtual |
~TextureHandler() | Beatmup::GL::TextureHandler | |