Beatmup
Beatmup::GL::Vector Member List
This is the complete list of members for
Beatmup::GL::Vector
, including all inherited members.
context
Beatmup::GL::Vector
private
DEFAULT_FORMAT
Beatmup::GL::Vector
static
fetch
(GraphicPipeline &gpu, std::vector< float > &output) const
Beatmup::GL::Vector
format
Beatmup::GL::Vector
private
Format
enum name
Beatmup::GL::Vector
getAspectRatio
() const
Beatmup::GL::TextureHandler
inline
getDataFormat
() const
Beatmup::GL::Vector
inline
getDepth
() const
Beatmup::GL::Vector
inline
virtual
getHeight
() const
Beatmup::GL::Vector
inline
virtual
getInvAspectRatio
() const
Beatmup::GL::TextureHandler
inline
getMappingOffset
() const
Beatmup::GL::Vector
inline
getMappingScale
() const
Beatmup::GL::Vector
inline
getMemorySize
() const
Beatmup::GL::Vector
getNumberOfChannels
() const
Beatmup::GL::TextureHandler
getSize
() const
Beatmup::GL::Vector
inline
getTextureFormat
() const
Beatmup::GL::Vector
inline
virtual
getWidth
() const
Beatmup::GL::Vector
inline
virtual
hasValidHandle
() const
Beatmup::GL::TextureHandler
inline
invalidate
(RecycleBin &)
Beatmup::GL::TextureHandler
protected
isFloatingPoint
() const
Beatmup::GL::TextureHandler
inline
mapOffset
Beatmup::GL::Vector
private
mapScale
Beatmup::GL::Vector
private
OES_Ext
enum value
Beatmup::GL::TextureHandler
prepare
(GraphicPipeline &gpu)
Beatmup::GL::Vector
private
virtual
RGBAx32f
enum value
Beatmup::GL::TextureHandler
RGBAx8
enum value
Beatmup::GL::TextureHandler
RGBx32f
enum value
Beatmup::GL::TextureHandler
RGBx8
enum value
Beatmup::GL::TextureHandler
Rx32f
enum value
Beatmup::GL::TextureHandler
Rx8
enum value
Beatmup::GL::TextureHandler
size
Beatmup::GL::Vector
private
texFormat
Beatmup::GL::Vector
private
TEXTURE_FORMAT_BYTES_PER_PIXEL
Beatmup::GL::TextureHandler
static
TextureFormat
enum name
Beatmup::GL::TextureHandler
textureFormatToString
(const TextureFormat &)
Beatmup::GL::TextureHandler
static
textureHandle
Beatmup::GL::TextureHandler
protected
TextureHandler
()
Beatmup::GL::TextureHandler
protected
Vector
(Context &context, GraphicPipeline &gpu, const int size, const Format format)
Beatmup::GL::Vector
Vector
(Context &context, GraphicPipeline &gpu, const int size, const Format format, const float *values, const bool remap=false)
Beatmup::GL::Vector
~Object
()
Beatmup::Object
inline
virtual
~TextureHandler
()
Beatmup::GL::TextureHandler
~Vector
()
Beatmup::GL::Vector
Generated on Tue Nov 21 2023 13:54:28 for Beatmup by
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