| bias | Beatmup::GL::LinearMapping | private |
| buffer | Beatmup::GL::LinearMapping | private |
| context | Beatmup::GL::LinearMapping | private |
| fixed16Input | Beatmup::GL::LinearMapping | private |
| fixed16Output | Beatmup::GL::LinearMapping | private |
| forceFixed16Storage | Beatmup::GL::LinearMapping | private |
| lastSumStage | Beatmup::GL::LinearMapping | private |
| leftPadding | Beatmup::GL::LinearMapping | private |
| LinearMapping(Context &context, bool forceFixed16=false) | Beatmup::GL::LinearMapping | |
| matrix | Beatmup::GL::LinearMapping | private |
| MULT_STAGE_STEPS | Beatmup::GL::LinearMapping | privatestatic |
| multStage | Beatmup::GL::LinearMapping | private |
| multStageDelta | Beatmup::GL::LinearMapping | private |
| multStageTexCoords | Beatmup::GL::LinearMapping | private |
| operator()(GraphicPipeline &gpu, TextureHandler &result, TextureHandler &input) | Beatmup::GL::LinearMapping | |
| prepare(GraphicPipeline &gpu, TextureHandler &output, TextureHandler &input, ProgramBank *bank=nullptr) | Beatmup::GL::LinearMapping | protected |
| process(GraphicPipeline &gpu, TextureHandler &output, TextureHandler &input) | Beatmup::GL::LinearMapping | protected |
| programBank | Beatmup::GL::LinearMapping | private |
| ready | Beatmup::GL::LinearMapping | private |
| setBias(GraphicPipeline &gpu, const int height, const float *values) | Beatmup::GL::LinearMapping | |
| setMatrix(GraphicPipeline &gpu, const int width, const int height, const float *values) | Beatmup::GL::LinearMapping | |
| SUM_STAGE_STEPS | Beatmup::GL::LinearMapping | privatestatic |
| sumStage | Beatmup::GL::LinearMapping | private |
| sumStageDelta | Beatmup::GL::LinearMapping | private |
| sumStageTexCoords | Beatmup::GL::LinearMapping | private |
| ~LinearMapping() | Beatmup::GL::LinearMapping | |