Beatmup
Beatmup::GL::LinearMapping Member List

This is the complete list of members for Beatmup::GL::LinearMapping, including all inherited members.

biasBeatmup::GL::LinearMappingprivate
bufferBeatmup::GL::LinearMappingprivate
contextBeatmup::GL::LinearMappingprivate
fixed16InputBeatmup::GL::LinearMappingprivate
fixed16OutputBeatmup::GL::LinearMappingprivate
forceFixed16StorageBeatmup::GL::LinearMappingprivate
lastSumStageBeatmup::GL::LinearMappingprivate
leftPaddingBeatmup::GL::LinearMappingprivate
LinearMapping(Context &context, bool forceFixed16=false)Beatmup::GL::LinearMapping
matrixBeatmup::GL::LinearMappingprivate
MULT_STAGE_STEPSBeatmup::GL::LinearMappingprivatestatic
multStageBeatmup::GL::LinearMappingprivate
multStageDeltaBeatmup::GL::LinearMappingprivate
multStageTexCoordsBeatmup::GL::LinearMappingprivate
operator()(GraphicPipeline &gpu, TextureHandler &result, TextureHandler &input)Beatmup::GL::LinearMapping
prepare(GraphicPipeline &gpu, TextureHandler &output, TextureHandler &input, ProgramBank *bank=nullptr)Beatmup::GL::LinearMappingprotected
process(GraphicPipeline &gpu, TextureHandler &output, TextureHandler &input)Beatmup::GL::LinearMappingprotected
programBankBeatmup::GL::LinearMappingprivate
readyBeatmup::GL::LinearMappingprivate
setBias(GraphicPipeline &gpu, const int height, const float *values)Beatmup::GL::LinearMapping
setMatrix(GraphicPipeline &gpu, const int width, const int height, const float *values)Beatmup::GL::LinearMapping
SUM_STAGE_STEPSBeatmup::GL::LinearMappingprivatestatic
sumStageBeatmup::GL::LinearMappingprivate
sumStageDeltaBeatmup::GL::LinearMappingprivate
sumStageTexCoordsBeatmup::GL::LinearMappingprivate
~LinearMapping()Beatmup::GL::LinearMapping