Beatmup
Beatmup::GLES31X2UpsamplingNetwork::Layer Member List

This is the complete list of members for Beatmup::GLES31X2UpsamplingNetwork::Layer, including all inherited members.

inputFormatBeatmup::GLES31X2UpsamplingNetwork::Layerprivate
Layer(GraphicPipeline &gpu, GL::RecycleBin &recycleBin, BitmapContentLock &lock, std::string sourceCodeTemplate, int inputZDim, int outputZDim, bool pointwise=false)Beatmup::GLES31X2UpsamplingNetwork::Layer
lockBeatmup::GLES31X2UpsamplingNetwork::Layerprivate
numInputsBeatmup::GLES31X2UpsamplingNetwork::Layerprivate
numOutputsBeatmup::GLES31X2UpsamplingNetwork::Layerprivate
prepare(GraphicPipeline &gpu, GL::TextureHandler *inputImage=nullptr)Beatmup::GLES31X2UpsamplingNetwork::Layerprivate
preparedBeatmup::GLES31X2UpsamplingNetwork::Layerprivate
process(GraphicPipeline &gpu, GL::TextureHandler &input, InternalBitmap **outputs)Beatmup::GLES31X2UpsamplingNetwork::Layer
process(GraphicPipeline &gpu, InternalBitmap **inputs, GL::StorageBuffer &output, int numOutputParts)Beatmup::GLES31X2UpsamplingNetwork::Layer
processPointwise(GraphicPipeline &gpu, GL::StorageBuffer &input, unsigned int inputStridePix, InternalBitmap **outputs, int width, int height)Beatmup::GLES31X2UpsamplingNetwork::Layer
processPointwise(GraphicPipeline &gpu, GL::StorageBuffer &inputFeatures, unsigned int inputStridePix, GL::TextureHandler &inputImage, AbstractBitmap &outputImage)Beatmup::GLES31X2UpsamplingNetwork::Layer
programBeatmup::GLES31X2UpsamplingNetwork::Layerprivate
recycleBinBeatmup::GLES31X2UpsamplingNetwork::Layerprivate
sourceCodeTemplateBeatmup::GLES31X2UpsamplingNetwork::Layerprivate
wgSizeBeatmup::GLES31X2UpsamplingNetwork::Layerprivate
~Layer()Beatmup::GLES31X2UpsamplingNetwork::Layer