Beatmup
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This is the complete list of members for Beatmup::FormatConverter, including all inherited members.
afterProcessing(ThreadIndex threadCount, GraphicPipeline *gpu, bool aborted) | Beatmup::FormatConverter | protectedvirtual |
beforeProcessing(ThreadIndex threadCount, ProcessingTarget target, GraphicPipeline *gpu) | Beatmup::FormatConverter | protectedvirtual |
BitmapContentLock(const BitmapContentLock &)=delete | Beatmup::BitmapContentLock | private |
BitmapContentLock() | Beatmup::BitmapContentLock | inlineprivate |
bitmaps | Beatmup::BitmapContentLock | private |
convert(AbstractBitmap &input, AbstractBitmap &output) | Beatmup::FormatConverter | static |
doConvert(int outX, int outY, msize nPix) | Beatmup::FormatConverter | private |
FormatConverter() | Beatmup::FormatConverter | |
getMaxThreads() const | Beatmup::FormatConverter | virtual |
getUsedDevices() const | Beatmup::FormatConverter | virtual |
input | Beatmup::FormatConverter | private |
lock(GraphicPipeline *gpu, AbstractBitmap *input, AbstractBitmap *output) | Beatmup::BitmapContentLock | inlineprivate |
lock(GraphicPipeline *gpu, ProcessingTarget target, AbstractBitmap *input, AbstractBitmap *output) | Beatmup::BitmapContentLock | inlineprivate |
lock(GraphicPipeline *gpu, std::initializer_list< AbstractBitmap * > read, std::initializer_list< AbstractBitmap * > write) | Beatmup::BitmapContentLock | inlineprivate |
MIN_PIXEL_COUNT_PER_THREAD | Beatmup::FormatConverter | private |
output | Beatmup::FormatConverter | private |
process(TaskThread &thread) | Beatmup::FormatConverter | protectedvirtual |
processOnGPU(GraphicPipeline &gpu, TaskThread &thread) | Beatmup::AbstractTask | virtual |
readLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target) | Beatmup::BitmapContentLock | private |
setBitmaps(AbstractBitmap *input, AbstractBitmap *output) | Beatmup::FormatConverter | |
TaskDeviceRequirement enum name | Beatmup::AbstractTask | |
unlock(AbstractBitmap *bitmap) | Beatmup::BitmapContentLock | private |
unlock(AbstractBitmap *first, Args ... others) | Beatmup::BitmapContentLock | inlineprivate |
unlockAll() | Beatmup::BitmapContentLock | private |
validThreadCount(int number) | Beatmup::AbstractTask | static |
writeLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target) | Beatmup::BitmapContentLock | private |
~BitmapContentLock() | Beatmup::BitmapContentLock | private |
~Object() | Beatmup::Object | inlinevirtual |