Beatmup
Beatmup::FloodFill Member List

This is the complete list of members for Beatmup::FloodFill, including all inherited members.

accessBeatmup::FloodFillprotected
afterProcessing(ThreadIndex threadCount, GraphicPipeline *gpu, bool aborted) finalBeatmup::FloodFillvirtual
beforeProcessing(ThreadIndex threadCount, ProcessingTarget target, GraphicPipeline *gpu) finalBeatmup::FloodFillvirtual
BitmapContentLock(const BitmapContentLock &)=deleteBeatmup::BitmapContentLockprivate
BitmapContentLock()Beatmup::BitmapContentLockinlineprivate
bitmapsBeatmup::BitmapContentLockprivate
borderHoldBeatmup::FloodFillprotected
BorderMorphology enum nameBeatmup::FloodFill
borderMorphologyBeatmup::FloodFillprotected
borderReleaseBeatmup::FloodFillprotected
boundsBeatmup::FloodFillprotected
computeContoursBeatmup::FloodFillprotected
contoursBeatmup::FloodFillprotected
DILATE enum valueBeatmup::FloodFill
ERODE enum valueBeatmup::FloodFill
FloodFill()Beatmup::FloodFill
getBounds() constBeatmup::FloodFillinline
getContour(int contourIndex) constBeatmup::FloodFill
getContourCount() constBeatmup::FloodFillinline
getInput() constBeatmup::FloodFillinline
getMaxThreads() constBeatmup::FloodFillvirtual
getOutput() constBeatmup::FloodFillinline
getTolerance() constBeatmup::FloodFillinline
getUsedDevices() constBeatmup::AbstractTaskvirtual
ignoredSeedsBeatmup::FloodFillprotected
inputBeatmup::FloodFillprotected
lock(GraphicPipeline *gpu, AbstractBitmap *input, AbstractBitmap *output)Beatmup::BitmapContentLockinlineprivate
lock(GraphicPipeline *gpu, ProcessingTarget target, AbstractBitmap *input, AbstractBitmap *output)Beatmup::BitmapContentLockinlineprivate
lock(GraphicPipeline *gpu, std::initializer_list< AbstractBitmap * > read, std::initializer_list< AbstractBitmap * > write)Beatmup::BitmapContentLockinlineprivate
maskPosBeatmup::FloodFillprotected
NONE enum valueBeatmup::FloodFill
outputBeatmup::FloodFillprotected
process(TaskThread &thread) finalBeatmup::FloodFillvirtual
processOnGPU(GraphicPipeline &gpu, TaskThread &thread)Beatmup::AbstractTaskvirtual
readLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target)Beatmup::BitmapContentLockprivate
seedsBeatmup::FloodFillprotected
setBorderPostprocessing(BorderMorphology operation, float holdRadius, float releaseRadius)Beatmup::FloodFill
setComputeContours(bool)Beatmup::FloodFill
setInput(AbstractBitmap *)Beatmup::FloodFill
setMaskPos(const IntPoint &)Beatmup::FloodFill
setOutput(AbstractBitmap *)Beatmup::FloodFill
setSeeds(const IntPoint seeds[], int seedCount)Beatmup::FloodFill
setSeeds(const int seedsXY[], int seedCount)Beatmup::FloodFill
setTolerance(float)Beatmup::FloodFill
TaskDeviceRequirement enum nameBeatmup::AbstractTask
toleranceBeatmup::FloodFillprotected
unlock(AbstractBitmap *bitmap)Beatmup::BitmapContentLockprivate
unlock(AbstractBitmap *first, Args ... others)Beatmup::BitmapContentLockinlineprivate
unlockAll()Beatmup::BitmapContentLockprivate
validThreadCount(int number)Beatmup::AbstractTaskstatic
writeLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target)Beatmup::BitmapContentLockprivate
~BitmapContentLock()Beatmup::BitmapContentLockprivate
~FloodFill()Beatmup::FloodFill
~Object()Beatmup::Objectinlinevirtual