access | Beatmup::FloodFill | protected |
afterProcessing(ThreadIndex threadCount, GraphicPipeline *gpu, bool aborted) final | Beatmup::FloodFill | virtual |
beforeProcessing(ThreadIndex threadCount, ProcessingTarget target, GraphicPipeline *gpu) final | Beatmup::FloodFill | virtual |
BitmapContentLock(const BitmapContentLock &)=delete | Beatmup::BitmapContentLock | private |
BitmapContentLock() | Beatmup::BitmapContentLock | inlineprivate |
bitmaps | Beatmup::BitmapContentLock | private |
borderHold | Beatmup::FloodFill | protected |
BorderMorphology enum name | Beatmup::FloodFill | |
borderMorphology | Beatmup::FloodFill | protected |
borderRelease | Beatmup::FloodFill | protected |
bounds | Beatmup::FloodFill | protected |
computeContours | Beatmup::FloodFill | protected |
contours | Beatmup::FloodFill | protected |
DILATE enum value | Beatmup::FloodFill | |
ERODE enum value | Beatmup::FloodFill | |
FloodFill() | Beatmup::FloodFill | |
getBounds() const | Beatmup::FloodFill | inline |
getContour(int contourIndex) const | Beatmup::FloodFill | |
getContourCount() const | Beatmup::FloodFill | inline |
getInput() const | Beatmup::FloodFill | inline |
getMaxThreads() const | Beatmup::FloodFill | virtual |
getOutput() const | Beatmup::FloodFill | inline |
getTolerance() const | Beatmup::FloodFill | inline |
getUsedDevices() const | Beatmup::AbstractTask | virtual |
ignoredSeeds | Beatmup::FloodFill | protected |
input | Beatmup::FloodFill | protected |
lock(GraphicPipeline *gpu, AbstractBitmap *input, AbstractBitmap *output) | Beatmup::BitmapContentLock | inlineprivate |
lock(GraphicPipeline *gpu, ProcessingTarget target, AbstractBitmap *input, AbstractBitmap *output) | Beatmup::BitmapContentLock | inlineprivate |
lock(GraphicPipeline *gpu, std::initializer_list< AbstractBitmap * > read, std::initializer_list< AbstractBitmap * > write) | Beatmup::BitmapContentLock | inlineprivate |
maskPos | Beatmup::FloodFill | protected |
NONE enum value | Beatmup::FloodFill | |
output | Beatmup::FloodFill | protected |
process(TaskThread &thread) final | Beatmup::FloodFill | virtual |
processOnGPU(GraphicPipeline &gpu, TaskThread &thread) | Beatmup::AbstractTask | virtual |
readLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target) | Beatmup::BitmapContentLock | private |
seeds | Beatmup::FloodFill | protected |
setBorderPostprocessing(BorderMorphology operation, float holdRadius, float releaseRadius) | Beatmup::FloodFill | |
setComputeContours(bool) | Beatmup::FloodFill | |
setInput(AbstractBitmap *) | Beatmup::FloodFill | |
setMaskPos(const IntPoint &) | Beatmup::FloodFill | |
setOutput(AbstractBitmap *) | Beatmup::FloodFill | |
setSeeds(const IntPoint seeds[], int seedCount) | Beatmup::FloodFill | |
setSeeds(const int seedsXY[], int seedCount) | Beatmup::FloodFill | |
setTolerance(float) | Beatmup::FloodFill | |
TaskDeviceRequirement enum name | Beatmup::AbstractTask | |
tolerance | Beatmup::FloodFill | protected |
unlock(AbstractBitmap *bitmap) | Beatmup::BitmapContentLock | private |
unlock(AbstractBitmap *first, Args ... others) | Beatmup::BitmapContentLock | inlineprivate |
unlockAll() | Beatmup::BitmapContentLock | private |
validThreadCount(int number) | Beatmup::AbstractTask | static |
writeLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target) | Beatmup::BitmapContentLock | private |
~BitmapContentLock() | Beatmup::BitmapContentLock | private |
~FloodFill() | Beatmup::FloodFill | |
~Object() | Beatmup::Object | inlinevirtual |