Beatmup
Beatmup::Filters::Sepia Member List

This is the complete list of members for Beatmup::Filters::Sepia, including all inherited members.

afterProcessing(ThreadIndex threadCount, GraphicPipeline *gpu, bool aborted)Beatmup::Filters::PixelwiseFilterprotectedvirtual
apply(int x, int y, msize nPix, TaskThread &thread)Beatmup::Filters::Sepiaprotectedvirtual
beforeProcessing(ThreadIndex threadCount, ProcessingTarget target, GraphicPipeline *gpu)Beatmup::Filters::PixelwiseFilterprotectedvirtual
BitmapContentLock(const BitmapContentLock &)=deleteBeatmup::BitmapContentLockprivate
BitmapContentLock()Beatmup::BitmapContentLockinlineprivate
bitmapsBeatmup::BitmapContentLockprivate
getGlslDeclarations() constBeatmup::Filters::PixelwiseFilterprotectedvirtual
getGlslSourceCode() constBeatmup::Filters::Sepiaprotectedvirtual
getInput()Beatmup::Filters::PixelwiseFilterinline
getMaxThreads() constBeatmup::Filters::PixelwiseFiltervirtual
getOutput()Beatmup::Filters::PixelwiseFilterinline
getUsedDevices() const finalBeatmup::Filters::PixelwiseFilterprotectedvirtual
GLSL_RGBA_INPUTBeatmup::Filters::PixelwiseFilterprotectedstatic
inputBitmapBeatmup::Filters::PixelwiseFilterprotected
lock(GraphicPipeline *gpu, AbstractBitmap *input, AbstractBitmap *output)Beatmup::BitmapContentLockinlineprivate
lock(GraphicPipeline *gpu, ProcessingTarget target, AbstractBitmap *input, AbstractBitmap *output)Beatmup::BitmapContentLockinlineprivate
lock(GraphicPipeline *gpu, std::initializer_list< AbstractBitmap * > read, std::initializer_list< AbstractBitmap * > write)Beatmup::BitmapContentLockinlineprivate
outputBitmapBeatmup::Filters::PixelwiseFilterprotected
PixelwiseFilter()Beatmup::Filters::PixelwiseFilterprotected
process(TaskThread &thread) finalBeatmup::Filters::PixelwiseFilterprotectedvirtual
processOnGPU(GraphicPipeline &gpu, TaskThread &thread) finalBeatmup::Filters::PixelwiseFilterprotectedvirtual
readLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target)Beatmup::BitmapContentLockprivate
setInput(AbstractBitmap *input)Beatmup::Filters::PixelwiseFilterinlinevirtual
setOutput(AbstractBitmap *output)Beatmup::Filters::PixelwiseFilterinlinevirtual
setup(bool useGpu)Beatmup::Filters::PixelwiseFilterprotectedvirtual
shaderBeatmup::Filters::PixelwiseFilterprotected
TaskDeviceRequirement enum nameBeatmup::AbstractTask
unlock(AbstractBitmap *bitmap)Beatmup::BitmapContentLockprivate
unlock(AbstractBitmap *first, Args ... others)Beatmup::BitmapContentLockinlineprivate
unlockAll()Beatmup::BitmapContentLockprivate
validThreadCount(int number)Beatmup::AbstractTaskstatic
writeLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target)Beatmup::BitmapContentLockprivate
~BitmapContentLock()Beatmup::BitmapContentLockprivate
~Object()Beatmup::Objectinlinevirtual
~PixelwiseFilter()Beatmup::Filters::PixelwiseFiltervirtual