afterProcessing(ThreadIndex threadCount, GraphicPipeline *gpu, bool aborted) | Beatmup::Filters::PixelwiseFilter | protectedvirtual |
apply(int x, int y, msize nPix, TaskThread &thread)=0 | Beatmup::Filters::PixelwiseFilter | protectedpure virtual |
beforeProcessing(ThreadIndex threadCount, ProcessingTarget target, GraphicPipeline *gpu) | Beatmup::Filters::PixelwiseFilter | protectedvirtual |
BitmapContentLock(const BitmapContentLock &)=delete | Beatmup::BitmapContentLock | private |
BitmapContentLock() | Beatmup::BitmapContentLock | inlineprivate |
bitmaps | Beatmup::BitmapContentLock | private |
getGlslDeclarations() const | Beatmup::Filters::PixelwiseFilter | protectedvirtual |
getGlslSourceCode() const =0 | Beatmup::Filters::PixelwiseFilter | protectedpure virtual |
getInput() | Beatmup::Filters::PixelwiseFilter | inline |
getMaxThreads() const | Beatmup::Filters::PixelwiseFilter | virtual |
getOutput() | Beatmup::Filters::PixelwiseFilter | inline |
getUsedDevices() const final | Beatmup::Filters::PixelwiseFilter | protectedvirtual |
GLSL_RGBA_INPUT | Beatmup::Filters::PixelwiseFilter | protectedstatic |
inputBitmap | Beatmup::Filters::PixelwiseFilter | protected |
lock(GraphicPipeline *gpu, AbstractBitmap *input, AbstractBitmap *output) | Beatmup::BitmapContentLock | inlineprivate |
lock(GraphicPipeline *gpu, ProcessingTarget target, AbstractBitmap *input, AbstractBitmap *output) | Beatmup::BitmapContentLock | inlineprivate |
lock(GraphicPipeline *gpu, std::initializer_list< AbstractBitmap * > read, std::initializer_list< AbstractBitmap * > write) | Beatmup::BitmapContentLock | inlineprivate |
outputBitmap | Beatmup::Filters::PixelwiseFilter | protected |
PixelwiseFilter() | Beatmup::Filters::PixelwiseFilter | protected |
process(TaskThread &thread) final | Beatmup::Filters::PixelwiseFilter | protectedvirtual |
processOnGPU(GraphicPipeline &gpu, TaskThread &thread) final | Beatmup::Filters::PixelwiseFilter | protectedvirtual |
readLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target) | Beatmup::BitmapContentLock | private |
setInput(AbstractBitmap *input) | Beatmup::Filters::PixelwiseFilter | inlinevirtual |
setOutput(AbstractBitmap *output) | Beatmup::Filters::PixelwiseFilter | inlinevirtual |
setup(bool useGpu) | Beatmup::Filters::PixelwiseFilter | protectedvirtual |
shader | Beatmup::Filters::PixelwiseFilter | protected |
TaskDeviceRequirement enum name | Beatmup::AbstractTask | |
unlock(AbstractBitmap *bitmap) | Beatmup::BitmapContentLock | private |
unlock(AbstractBitmap *first, Args ... others) | Beatmup::BitmapContentLock | inlineprivate |
unlockAll() | Beatmup::BitmapContentLock | private |
validThreadCount(int number) | Beatmup::AbstractTask | static |
writeLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target) | Beatmup::BitmapContentLock | private |
~BitmapContentLock() | Beatmup::BitmapContentLock | private |
~Object() | Beatmup::Object | inlinevirtual |
~PixelwiseFilter() | Beatmup::Filters::PixelwiseFilter | virtual |