| a | Beatmup::CustomRectangle< numeric > | |
| b | Beatmup::CustomRectangle< numeric > | |
| CustomRectangle() | Beatmup::CustomRectangle< numeric > | inline |
| CustomRectangle(const CustomPoint< numeric > &a, const CustomPoint< numeric > &b) | Beatmup::CustomRectangle< numeric > | inline |
| CustomRectangle(numeric x1, numeric y1, numeric x2, numeric y2) | Beatmup::CustomRectangle< numeric > | inline |
| empty() const | Beatmup::CustomRectangle< numeric > | inline |
| getArea() const | Beatmup::CustomRectangle< numeric > | inline |
| getMapping(const CustomRectangle &target, CustomPoint< float > &scale, CustomPoint< float > &offset) const | Beatmup::CustomRectangle< numeric > | inline |
| getX1() const | Beatmup::CustomRectangle< numeric > | inline |
| getX2() const | Beatmup::CustomRectangle< numeric > | inline |
| getY1() const | Beatmup::CustomRectangle< numeric > | inline |
| getY2() const | Beatmup::CustomRectangle< numeric > | inline |
| grow(numeric r) | Beatmup::CustomRectangle< numeric > | inline |
| height() const | Beatmup::CustomRectangle< numeric > | inline |
| horizontalPositioningTest(numeric x) const | Beatmup::CustomRectangle< numeric > | inline |
| isInside(const CustomPoint< numeric > &point) const | Beatmup::CustomRectangle< numeric > | inline |
| isInsideHalfOpened(const CustomPoint< numeric > &point) const | Beatmup::CustomRectangle< numeric > | inline |
| limit(const CustomRectangle &frame) | Beatmup::CustomRectangle< numeric > | inline |
| normalize() | Beatmup::CustomRectangle< numeric > | inline |
| operator CustomRectangle< float >() const | Beatmup::CustomRectangle< numeric > | inline |
| operator!=(const CustomRectangle< numeric > &other) const | Beatmup::CustomRectangle< numeric > | inline |
| operator*(numeric _) const | Beatmup::CustomRectangle< numeric > | inline |
| operator*(const CustomPoint< numeric > &_) const | Beatmup::CustomRectangle< numeric > | inline |
| operator/(numeric _) const | Beatmup::CustomRectangle< numeric > | inline |
| operator/(const CustomPoint< numeric > &_) const | Beatmup::CustomRectangle< numeric > | inline |
| operator==(const CustomRectangle< numeric > &other) const | Beatmup::CustomRectangle< numeric > | inline |
| scale(numeric x, numeric y) | Beatmup::CustomRectangle< numeric > | inline |
| split(const int part, const int totalParts) | Beatmup::CustomRectangle< numeric > | inline |
| translate(numeric x, numeric y) | Beatmup::CustomRectangle< numeric > | inline |
| translate(const CustomPoint< numeric > pt) | Beatmup::CustomRectangle< numeric > | inline |
| translated(numeric x, numeric y) const | Beatmup::CustomRectangle< numeric > | inline |
| translated(CustomPoint< numeric > by) const | Beatmup::CustomRectangle< numeric > | inline |
| UNIT_SQUARE | Beatmup::CustomRectangle< numeric > | static |
| verticalPositioningTest(numeric y) const | Beatmup::CustomRectangle< numeric > | inline |
| width() const | Beatmup::CustomRectangle< numeric > | inline |