a | Beatmup::CustomRectangle< numeric > | |
b | Beatmup::CustomRectangle< numeric > | |
CustomRectangle() | Beatmup::CustomRectangle< numeric > | inline |
CustomRectangle(const CustomPoint< numeric > &a, const CustomPoint< numeric > &b) | Beatmup::CustomRectangle< numeric > | inline |
CustomRectangle(numeric x1, numeric y1, numeric x2, numeric y2) | Beatmup::CustomRectangle< numeric > | inline |
empty() const | Beatmup::CustomRectangle< numeric > | inline |
getArea() const | Beatmup::CustomRectangle< numeric > | inline |
getMapping(const CustomRectangle &target, CustomPoint< float > &scale, CustomPoint< float > &offset) const | Beatmup::CustomRectangle< numeric > | inline |
getX1() const | Beatmup::CustomRectangle< numeric > | inline |
getX2() const | Beatmup::CustomRectangle< numeric > | inline |
getY1() const | Beatmup::CustomRectangle< numeric > | inline |
getY2() const | Beatmup::CustomRectangle< numeric > | inline |
grow(numeric r) | Beatmup::CustomRectangle< numeric > | inline |
height() const | Beatmup::CustomRectangle< numeric > | inline |
horizontalPositioningTest(numeric x) const | Beatmup::CustomRectangle< numeric > | inline |
isInside(const CustomPoint< numeric > &point) const | Beatmup::CustomRectangle< numeric > | inline |
isInsideHalfOpened(const CustomPoint< numeric > &point) const | Beatmup::CustomRectangle< numeric > | inline |
limit(const CustomRectangle &frame) | Beatmup::CustomRectangle< numeric > | inline |
normalize() | Beatmup::CustomRectangle< numeric > | inline |
operator CustomRectangle< float >() const | Beatmup::CustomRectangle< numeric > | inline |
operator!=(const CustomRectangle< numeric > &other) const | Beatmup::CustomRectangle< numeric > | inline |
operator*(numeric _) const | Beatmup::CustomRectangle< numeric > | inline |
operator*(const CustomPoint< numeric > &_) const | Beatmup::CustomRectangle< numeric > | inline |
operator/(numeric _) const | Beatmup::CustomRectangle< numeric > | inline |
operator/(const CustomPoint< numeric > &_) const | Beatmup::CustomRectangle< numeric > | inline |
operator==(const CustomRectangle< numeric > &other) const | Beatmup::CustomRectangle< numeric > | inline |
scale(numeric x, numeric y) | Beatmup::CustomRectangle< numeric > | inline |
split(const int part, const int totalParts) | Beatmup::CustomRectangle< numeric > | inline |
translate(numeric x, numeric y) | Beatmup::CustomRectangle< numeric > | inline |
translate(const CustomPoint< numeric > pt) | Beatmup::CustomRectangle< numeric > | inline |
translated(numeric x, numeric y) const | Beatmup::CustomRectangle< numeric > | inline |
translated(CustomPoint< numeric > by) const | Beatmup::CustomRectangle< numeric > | inline |
UNIT_SQUARE | Beatmup::CustomRectangle< numeric > | static |
verticalPositioningTest(numeric y) const | Beatmup::CustomRectangle< numeric > | inline |
width() const | Beatmup::CustomRectangle< numeric > | inline |