Beatmup
Beatmup::Crop Member List

This is the complete list of members for Beatmup::Crop, including all inherited members.

afterProcessing(ThreadIndex, GraphicPipeline *, bool)Beatmup::Cropprotectedvirtual
beforeProcessing(ThreadIndex, ProcessingTarget target, GraphicPipeline *)Beatmup::Cropprotectedvirtual
BitmapContentLock(const BitmapContentLock &)=deleteBeatmup::BitmapContentLockprivate
BitmapContentLock()Beatmup::BitmapContentLockinlineprivate
bitmapsBeatmup::BitmapContentLockprivate
Crop()Beatmup::Crop
cropRectBeatmup::Cropprivate
getMaxThreads() constBeatmup::Cropinlinevirtual
getUsedDevices() constBeatmup::AbstractTaskvirtual
inputBeatmup::Cropprivate
isFit() constBeatmup::Crop
lock(GraphicPipeline *gpu, AbstractBitmap *input, AbstractBitmap *output)Beatmup::BitmapContentLockinlineprivate
lock(GraphicPipeline *gpu, ProcessingTarget target, AbstractBitmap *input, AbstractBitmap *output)Beatmup::BitmapContentLockinlineprivate
lock(GraphicPipeline *gpu, std::initializer_list< AbstractBitmap * > read, std::initializer_list< AbstractBitmap * > write)Beatmup::BitmapContentLockinlineprivate
outOriginBeatmup::Cropprivate
outputBeatmup::Cropprivate
process(TaskThread &)Beatmup::Cropprotectedvirtual
processOnGPU(GraphicPipeline &gpu, TaskThread &thread)Beatmup::AbstractTaskvirtual
readLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target)Beatmup::BitmapContentLockprivate
run(AbstractBitmap &bitmap, IntRectangle clipRect)Beatmup::Cropstatic
setCropRect(IntRectangle)Beatmup::Crop
setInput(AbstractBitmap *input)Beatmup::Crop
setOutput(AbstractBitmap *output)Beatmup::Crop
setOutputOrigin(IntPoint)Beatmup::Crop
TaskDeviceRequirement enum nameBeatmup::AbstractTask
unlock(AbstractBitmap *bitmap)Beatmup::BitmapContentLockprivate
unlock(AbstractBitmap *first, Args ... others)Beatmup::BitmapContentLockinlineprivate
unlockAll()Beatmup::BitmapContentLockprivate
validThreadCount(int number)Beatmup::AbstractTaskstatic
writeLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target)Beatmup::BitmapContentLockprivate
~BitmapContentLock()Beatmup::BitmapContentLockprivate
~Object()Beatmup::Objectinlinevirtual