afterProcessing(ThreadIndex, GraphicPipeline *, bool) | Beatmup::Audio::SignalPlot | protectedvirtual |
beforeProcessing(ThreadIndex, ProcessingTarget target, GraphicPipeline *) | Beatmup::Audio::SignalPlot | protectedvirtual |
bgColor | Beatmup::Audio::SignalPlot | |
bitmap | Beatmup::Audio::SignalPlot | private |
BitmapContentLock(const BitmapContentLock &)=delete | Beatmup::BitmapContentLock | private |
BitmapContentLock() | Beatmup::BitmapContentLock | inlineprivate |
bitmaps | Beatmup::BitmapContentLock | private |
channels | Beatmup::Audio::SignalPlot | private |
color1 | Beatmup::Audio::SignalPlot | |
color2 | Beatmup::Audio::SignalPlot | |
getBitmap() const | Beatmup::Audio::SignalPlot | inline |
getMaxThreads() const | Beatmup::Audio::SignalPlot | protectedvirtual |
getPlot(TaskThread &thread, std::vector< int > &data, int &left, int &right) | Beatmup::Audio::SignalPlot | private |
getSignal() const | Beatmup::Audio::SignalPlot | inline |
getUsedDevices() const | Beatmup::Audio::SignalPlot | protectedvirtual |
lock(GraphicPipeline *gpu, AbstractBitmap *input, AbstractBitmap *output) | Beatmup::BitmapContentLock | inlineprivate |
lock(GraphicPipeline *gpu, ProcessingTarget target, AbstractBitmap *input, AbstractBitmap *output) | Beatmup::BitmapContentLock | inlineprivate |
lock(GraphicPipeline *gpu, std::initializer_list< AbstractBitmap * > read, std::initializer_list< AbstractBitmap * > write) | Beatmup::BitmapContentLock | inlineprivate |
outputRect | Beatmup::Audio::SignalPlot | private |
palette | Beatmup::Audio::SignalPlot | private |
process(TaskThread &thread) | Beatmup::Audio::SignalPlot | protectedvirtual |
processOnGPU(GraphicPipeline &gpu, TaskThread &thread) | Beatmup::AbstractTask | virtual |
readLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target) | Beatmup::BitmapContentLock | private |
scale | Beatmup::Audio::SignalPlot | private |
setBitmap(AbstractBitmap *) | Beatmup::Audio::SignalPlot | |
setChannels(int channels) | Beatmup::Audio::SignalPlot | |
setPalette(color4i bgColor, color4i color1, color4i color2) | Beatmup::Audio::SignalPlot | |
setPlotArea(IntRectangle) | Beatmup::Audio::SignalPlot | |
setSignal(Signal *) | Beatmup::Audio::SignalPlot | |
setWindow(IntRectangle window, float scale) | Beatmup::Audio::SignalPlot | |
signal | Beatmup::Audio::SignalPlot | private |
SignalPlot() | Beatmup::Audio::SignalPlot | |
signalWindow | Beatmup::Audio::SignalPlot | private |
TaskDeviceRequirement enum name | Beatmup::AbstractTask | |
unlock(AbstractBitmap *bitmap) | Beatmup::BitmapContentLock | private |
unlock(AbstractBitmap *first, Args ... others) | Beatmup::BitmapContentLock | inlineprivate |
unlockAll() | Beatmup::BitmapContentLock | private |
validThreadCount(int number) | Beatmup::AbstractTask | static |
values | Beatmup::Audio::SignalPlot | private |
writeLock(GraphicPipeline *gpu, AbstractBitmap *bitmap, ProcessingTarget target) | Beatmup::BitmapContentLock | private |
~BitmapContentLock() | Beatmup::BitmapContentLock | private |
~Object() | Beatmup::Object | inlinevirtual |