| channelCount | Beatmup::Audio::Signal | private |
| clear() | Beatmup::Fragments::Sequence | |
| concatenate(Fragment &fragment, dtime offset, dtime length) | Beatmup::Fragments::Sequence | protected |
| copy(dtime fromTime, dtime toTime) const | Beatmup::Fragments::SequenceToolkit< Signal > | inline |
| createEmpty() const | Beatmup::Audio::Signal | protectedvirtual |
| ctx | Beatmup::Audio::Signal | private |
| cumTimes | Beatmup::Fragments::Sequence | private |
| DEFAULT_FRAGMENT_LENGTH_SEC | Beatmup::Audio::Signal | static |
| defaultFragmentSize | Beatmup::Audio::Signal | private |
| findFragment(dtime time) const | Beatmup::Fragments::Sequence | private |
| format | Beatmup::Audio::Signal | private |
| fragments | Beatmup::Fragments::Sequence | private |
| getChannelCount() const | Beatmup::Audio::Signal | inline |
| getContext() const | Beatmup::Audio::Signal | inline |
| getDuration() const | Beatmup::Fragments::Sequence | inline |
| getSampleFormat() const | Beatmup::Audio::Signal | inline |
| insert(const Signal &signal, dtime time) | Beatmup::Audio::Signal | |
| SequenceToolkit< Signal >::insert(const Sequence &sequence, dtime time) | Beatmup::Fragments::Sequence | |
| isEmpty() const | Beatmup::Fragments::Sequence | inline |
| loadWAV(Context &ctx, const char *fileName) | Beatmup::Audio::Signal | static |
| loadWAV(Context &ctx, InputStream &inputStream) | Beatmup::Audio::Signal | static |
| pointers | Beatmup::Fragments::Sequence | private |
| remove(dtime fromTime, dtime toTime) | Beatmup::Fragments::Sequence | |
| reserve(dtime length) | Beatmup::Audio::Signal | |
| sampleRate | Beatmup::Audio::Signal | private |
| saveWAV(const char *filename) | Beatmup::Audio::Signal | |
| Sequence() | Beatmup::Fragments::Sequence | protected |
| shrink(dtime timeLeft, dtime timeRight) | Beatmup::Fragments::Sequence | |
| Signal(Context &context, AudioSampleFormat format, int sampleRate, unsigned char channels, float defaultFragmentLenSec=DEFAULT_FRAGMENT_LENGTH_SEC) | Beatmup::Audio::Signal | |
| split(dtime time, Sequence *left, Sequence *right) const | Beatmup::Fragments::Sequence | |
| splitFragment(int index, dtime delta) | Beatmup::Fragments::Sequence | private |
| syncPointers() | Beatmup::Fragments::Sequence | protected |
| VOID_LEFT | Beatmup::Fragments::Sequence | privatestatic |
| VOID_RIGHT | Beatmup::Fragments::Sequence | privatestatic |
| ~Object() | Beatmup::Object | inlinevirtual |
| ~Sequence() | Beatmup::Fragments::Sequence | protectedvirtual |