Beatmup
Beatmup::Audio::Signal Member List

This is the complete list of members for Beatmup::Audio::Signal, including all inherited members.

channelCountBeatmup::Audio::Signalprivate
clear()Beatmup::Fragments::Sequence
concatenate(Fragment &fragment, dtime offset, dtime length)Beatmup::Fragments::Sequenceprotected
copy(dtime fromTime, dtime toTime) constBeatmup::Fragments::SequenceToolkit< Signal >inline
createEmpty() constBeatmup::Audio::Signalprotectedvirtual
ctxBeatmup::Audio::Signalprivate
cumTimesBeatmup::Fragments::Sequenceprivate
DEFAULT_FRAGMENT_LENGTH_SECBeatmup::Audio::Signalstatic
defaultFragmentSizeBeatmup::Audio::Signalprivate
findFragment(dtime time) constBeatmup::Fragments::Sequenceprivate
formatBeatmup::Audio::Signalprivate
fragmentsBeatmup::Fragments::Sequenceprivate
getChannelCount() constBeatmup::Audio::Signalinline
getContext() constBeatmup::Audio::Signalinline
getDuration() constBeatmup::Fragments::Sequenceinline
getSampleFormat() constBeatmup::Audio::Signalinline
insert(const Signal &signal, dtime time)Beatmup::Audio::Signal
SequenceToolkit< Signal >::insert(const Sequence &sequence, dtime time)Beatmup::Fragments::Sequence
isEmpty() constBeatmup::Fragments::Sequenceinline
loadWAV(Context &ctx, const char *fileName)Beatmup::Audio::Signalstatic
loadWAV(Context &ctx, InputStream &inputStream)Beatmup::Audio::Signalstatic
pointersBeatmup::Fragments::Sequenceprivate
remove(dtime fromTime, dtime toTime)Beatmup::Fragments::Sequence
reserve(dtime length)Beatmup::Audio::Signal
sampleRateBeatmup::Audio::Signalprivate
saveWAV(const char *filename)Beatmup::Audio::Signal
Sequence()Beatmup::Fragments::Sequenceprotected
shrink(dtime timeLeft, dtime timeRight)Beatmup::Fragments::Sequence
Signal(Context &context, AudioSampleFormat format, int sampleRate, unsigned char channels, float defaultFragmentLenSec=DEFAULT_FRAGMENT_LENGTH_SEC)Beatmup::Audio::Signal
split(dtime time, Sequence *left, Sequence *right) constBeatmup::Fragments::Sequence
splitFragment(int index, dtime delta)Beatmup::Fragments::Sequenceprivate
syncPointers()Beatmup::Fragments::Sequenceprotected
VOID_LEFTBeatmup::Fragments::Sequenceprivatestatic
VOID_RIGHTBeatmup::Fragments::Sequenceprivatestatic
~Object()Beatmup::Objectinlinevirtual
~Sequence()Beatmup::Fragments::Sequenceprotectedvirtual